]> Dogcows Code - chaz/carfire/history - CarFire/CarFire/CharacterTestBed/Properties/AssemblyInfo.cs
nevermind, constants should be case-sensitive; renamed Map.Type to Map.Mode to avoid...
[chaz/carfire] / CarFire / CarFire / CharacterTestBed / Properties / AssemblyInfo.cs
2010-04-10  bradybegan on the basic character, player, and monster class...
This page took 0.03077 seconds and 7 git commands to generate.