<Processor>PassThroughProcessor</Processor>\r
</Compile>\r
</ItemGroup>\r
+ <ItemGroup>\r
+ <Compile Include="graphics\blueDemonAttackDieStand.png">\r
+ <Name>blueDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\blueDemonWalk.png">\r
+ <Name>blueDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\darkBlueDemonAttackDieStand.png">\r
+ <Name>darkBlueDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\darkGreenDemonAttackDieStand.png">\r
+ <Name>darkGreenDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\darkGreenDemonWalk.png">\r
+ <Name>darkGreenDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\greenDemonAttackDieStand.png">\r
+ <Name>greenDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\greenDemonWalk.png">\r
+ <Name>greenDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\meleeAttack.png">\r
+ <Name>meleeAttack</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\meleeDying.png">\r
+ <Name>meleeDying</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\meleeExplosion.png">\r
+ <Name>meleeExplosion</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\meleeStanding.png">\r
+ <Name>meleeStanding</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\meleeWalking.png">\r
+ <Name>meleeWalking</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\monsterAttack.png">\r
+ <Name>monsterAttack</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\monsterMove.png">\r
+ <Name>monsterMove</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\monsterStandAndDying.png">\r
+ <Name>monsterStandAndDying</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\pinkDemonAttackDieStand.png">\r
+ <Name>pinkDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\pinkDemonWalk.png">\r
+ <Name>pinkDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\Portrait 02.BMP">\r
+ <Name>Portrait 02</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\Portrait 07.BMP">\r
+ <Name>Portrait 07</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeAttack.png">\r
+ <Name>rangeAttack</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeAttack2.png">\r
+ <Name>rangeAttack2</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeDying.png">\r
+ <Name>rangeDying</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeExplosion.png">\r
+ <Name>rangeExplosion</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeStanding.png">\r
+ <Name>rangeStanding</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\rangeWalking.png">\r
+ <Name>rangeWalking</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\veryDarkBlueDemonWalk.png">\r
+ <Name>veryDarkBlueDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\wallAndFloorTiles.png">\r
+ <Name>wallAndFloorTiles</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\wallAndFloorTilesNoEdgeScale.png">\r
+ <Name>wallAndFloorTilesNoEdgeScale</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\yellowDemonAttackDieStand.png">\r
+ <Name>yellowDemonAttackDieStand</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ <Compile Include="graphics\yellowDemonWalk.png">\r
+ <Name>yellowDemonWalk</Name>\r
+ <Importer>TextureImporter</Importer>\r
+ <Processor>TextureProcessor</Processor>\r
+ </Compile>\r
+ </ItemGroup>\r
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\v3.0\Microsoft.Xna.GameStudio.ContentPipeline.targets" />\r
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. \r
Other similar extension points exist, see Microsoft.Common.targets.\r