]> Dogcows Code - chaz/openbox/commitdiff
found what seems to be a better vertical offset for the fonts
authorDana Jansens <danakj@orodu.net>
Sun, 23 Mar 2003 21:55:04 +0000 (21:55 +0000)
committerDana Jansens <danakj@orodu.net>
Sun, 23 Mar 2003 21:55:04 +0000 (21:55 +0000)
render/font.c

index 405cf1c395c9dcf22cda9878a6885dd54e8ab2bd..c2e97861432650f3eadb8af530dc188e11108edc 100644 (file)
@@ -96,7 +96,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h)
     XftColor c;
 
     /* accomidate for areas bigger/smaller than Xft thinks the font is tall */
-    y += (h - t->font->xftfont->height) / 2;
+    y += (t->font->xftfont->height + 1 - (t->font->height + h)) / 2;
 
     x += 3; /* XXX figure out X with justification */
 
@@ -118,8 +118,7 @@ void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h)
     c.pixel = t->color->pixel;
                      
     XftDrawStringUtf8(d, &c, t->font->xftfont, x,
-                      t->font->xftfont->ascent + y -
-                      (t->font->xftfont->height - t->font->height) / 2,
-                     (FcChar8*)t->string, strlen(t->string));
+                      t->font->xftfont->ascent + y,
+                      (FcChar8*)t->string, strlen(t->string));
     return;
 }
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