adding some debug messages also which I am using..
grab_server(TRUE);
- /* check if it has already been unmapped by the time we started mapping
+ /* check if it has already been unmapped by the time we started mapping.
the grab does a sync so we don't have to here */
if (XCheckTypedWindowEvent(ob_display, window, DestroyNotify, &e) ||
XCheckTypedWindowEvent(ob_display, window, UnmapNotify, &e))
{
XPutBackEvent(ob_display, &e);
+ ob_debug("Trying to manage unmapped window. Aborting that.\n");
grab_server(FALSE);
return; /* don't manage it */
}
won't be all wacko!!
also, this moves the window to the position where it has been placed
*/
+ ob_debug("placing window 0x%x at %d, %d with size %d x %d\n",
+ self->window, newx, newy, self->area.width, self->area.height);
client_apply_startup_state(self, newx, newy);
keyboard_grab_for_client(self, TRUE);
if (win == RootWindow(ob_display, ob_screen)) {
/* This means focus reverted off of a client */
- if (detail == NotifyPointerRoot || detail == NotifyDetailNone)
+ if (detail == NotifyPointerRoot || detail == NotifyDetailNone ||
+ detail == NotifyInferior)
return TRUE;
else
return FALSE;
} else if (ce.xfocus.detail == NotifyInferior) {
ob_debug("Focus went to parent\n");
/* Focus has been reverted to parent, which is our frame window,
- so fall back to something other than the window which had it. */
+ or the root window, so fall back to something other than the
+ window which had it. */
focus_fallback(FALSE);
} else {
/* Focus did move, so process the FocusIn event */
}
break;
case UnmapNotify:
- ob_debug("UnmapNotify for window 0x%x\n", client->window);
+ ob_debug("UnmapNotify for window 0x%x eventwin 0x%x sendevent %d "
+ "ignores left %d\n",
+ client->window, e->xunmap.event, e->xunmap.from_configure,
+ client->ignore_unmaps);
if (client->ignore_unmaps) {
client->ignore_unmaps--;
break;
X server to deal with after we unmanage the window */
XPutBackEvent(ob_display, e);
+ ob_debug("ReparentNotify for window 0x%x\n", client->window);
client_unmanage(client);
break;
case MapRequest:
void frame_show(ObFrame *self)
{
+ ob_debug("frame_show for window 0x%x : %d\n", self->client->window,
+ self->visible);
if (!self->visible) {
self->visible = TRUE;
XMapWindow(ob_display, self->client->window);
XMapWindow(ob_display, self->window);
- self->firstmap = TRUE;
}
}
void frame_hide(ObFrame *self)
{
- if (self->visible || self->firstmap == FALSE) {
- if (self->visible) {
- self->visible = FALSE;
- self->client->ignore_unmaps += 1;
- /* we unmap the client itself so that we can get MapRequest
- events, and because the ICCCM tells us to! */
- XUnmapWindow(ob_display, self->window);
- XUnmapWindow(ob_display, self->client->window);
- } else {
- /* the frame wasn't visible, but the frame is being hidden now.
- so we don't need to unmap the frame, but we do need to unmap
- the client. */
- self->client->ignore_unmaps += 1;
- XUnmapWindow(ob_display, self->client->window);
- }
- self->firstmap = TRUE;
+ ob_debug("frame_hide for window 0x%x : %d\n", self->client->window,
+ self->visible);
+ if (self->visible) {
+ self->visible = FALSE;
+ self->client->ignore_unmaps += 1;
+ /* we unmap the client itself so that we can get MapRequest
+ events, and because the ICCCM tells us to! */
+ XUnmapWindow(ob_display, self->window);
+ XUnmapWindow(ob_display, self->client->window);
}
}
Strut size;
Rect area;
gboolean visible;
- gboolean firstmap;
/*! Whether the window is obscured at all or fully visible. */
gboolean obscured;