/* hover */
READ_APPEARANCE_COPY("window.active.button.max.hover.bg",
theme->btn_max->a_hover_focused, TRUE,
- theme->btn_max->a_focused_unpressed);
+ a_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.max.hover.bg",
theme->btn_max->a_hover_unfocused, TRUE,
- theme->btn_max->a_unfocused_unpressed);
+ a_hover_unfocused_tmp);
/* toggled unpressed */
READ_APPEARANCE_("window.active.button.max.toggled.unpressed.bg",
"window.active.button.max.toggled.bg",
theme->btn_max->a_toggled_focused_unpressed, TRUE,
- theme->btn_max->a_focused_pressed);
+ a_toggled_focused_unpressed_tmp);
READ_APPEARANCE_("window.inactive.button.max.toggled.unpressed.bg",
"window.inactive.button.max.toggled.bg",
theme->btn_max->a_toggled_unfocused_unpressed, TRUE,
- theme->btn_max->a_unfocused_pressed);
+ a_toggled_unfocused_unpressed_tmp);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button.max.toggled.pressed.bg",
theme->btn_max->a_toggled_focused_pressed, TRUE,
- theme->btn_max->a_focused_pressed);
+ a_toggled_focused_pressed_tmp);
READ_APPEARANCE_COPY("window.inactive.button.max.toggled.pressed.bg",
theme->btn_max->a_toggled_unfocused_pressed, TRUE,
- theme->btn_max->a_unfocused_pressed);
+ a_toggled_unfocused_pressed_tmp);
/* toggled hover */
READ_APPEARANCE_COPY("window.active.button.max.toggled.hover.bg",
theme->btn_max->a_toggled_hover_focused, TRUE,
- theme->btn_max->a_toggled_focused_unpressed);
+ a_toggled_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.max.toggled.hover.bg",
theme->btn_max->a_toggled_hover_unfocused, TRUE,
- theme->btn_max->a_toggled_unfocused_unpressed);
+ a_toggled_hover_unfocused_tmp);
/* close button */
read_button_colors(db, inst, theme, theme->btn_close, "close");
a_disabled_unfocused_tmp);
READ_APPEARANCE_COPY("window.active.button.close.hover.bg",
theme->btn_close->a_hover_focused, TRUE,
- theme->btn_close->a_focused_unpressed);
+ a_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.close.hover.bg",
theme->btn_close->a_hover_unfocused, TRUE,
- theme->btn_close->a_unfocused_unpressed);
+ a_hover_unfocused_tmp);
/* desk button */
read_button_colors(db, inst, theme, theme->btn_desk, "desk");
/* hover */
READ_APPEARANCE_COPY("window.active.button.desk.hover.bg",
theme->btn_desk->a_hover_focused, TRUE,
- theme->btn_desk->a_focused_unpressed);
+ a_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.desk.hover.bg",
theme->btn_desk->a_hover_unfocused, TRUE,
- theme->btn_desk->a_unfocused_unpressed);
+ a_hover_unfocused_tmp);
/* toggled unpressed */
READ_APPEARANCE_("window.active.button.desk.toggled.unpressed.bg",
"window.active.button.desk.toggled.bg",
theme->btn_desk->a_toggled_focused_unpressed, TRUE,
- theme->btn_desk->a_focused_pressed);
+ a_toggled_focused_unpressed_tmp);
READ_APPEARANCE_("window.inactive.button.desk.toggled.unpressed.bg",
"window.inactive.button.desk.toggled.bg",
theme->btn_desk->a_toggled_unfocused_unpressed, TRUE,
- theme->btn_desk->a_unfocused_pressed);
+ a_toggled_unfocused_unpressed_tmp);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button.desk.toggled.pressed.bg",
theme->btn_desk->a_toggled_focused_pressed, TRUE,
- theme->btn_desk->a_focused_pressed);
+ a_toggled_focused_pressed_tmp);
READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.pressed.bg",
theme->btn_desk->a_toggled_unfocused_pressed, TRUE,
- theme->btn_desk->a_unfocused_pressed);
+ a_toggled_unfocused_pressed_tmp);
/* toggled hover */
READ_APPEARANCE_COPY("window.active.button.desk.toggled.hover.bg",
theme->btn_desk->a_toggled_hover_focused, TRUE,
- theme->btn_desk->a_toggled_focused_unpressed);
+ a_toggled_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.desk.toggled.hover.bg",
theme->btn_desk->a_toggled_hover_unfocused, TRUE,
- theme->btn_desk->a_toggled_unfocused_unpressed);
+ a_toggled_hover_unfocused_tmp);
/* shade button */
read_button_colors(db, inst, theme, theme->btn_shade, "shade");
/* hover */
READ_APPEARANCE_COPY("window.active.button.shade.hover.bg",
theme->btn_shade->a_hover_focused, TRUE,
- theme->btn_shade->a_focused_unpressed);
+ a_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.shade.hover.bg",
theme->btn_shade->a_hover_unfocused, TRUE,
- theme->btn_shade->a_unfocused_unpressed);
+ a_hover_unfocused_tmp);
/* toggled unpressed */
READ_APPEARANCE_("window.active.button.shade.toggled.unpressed.bg",
"window.active.button.shade.toggled.bg",
theme->btn_shade->a_toggled_focused_unpressed, TRUE,
- theme->btn_shade->a_focused_pressed);
+ a_toggled_focused_unpressed_tmp);
READ_APPEARANCE_("window.inactive.button.shade.toggled.unpressed.bg",
"window.inactive.button.shade.toggled.bg",
theme->btn_shade->a_toggled_unfocused_unpressed, TRUE,
- theme->btn_shade->a_unfocused_pressed);
+ a_toggled_unfocused_unpressed_tmp);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button.shade.toggled.pressed.bg",
theme->btn_shade->a_toggled_focused_pressed, TRUE,
- theme->btn_shade->a_focused_pressed);
+ a_toggled_focused_pressed_tmp);
READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.pressed.bg",
theme->btn_shade->a_toggled_unfocused_pressed, TRUE,
- theme->btn_shade->a_unfocused_pressed);
+ a_toggled_unfocused_pressed_tmp);
/* toggled hover */
READ_APPEARANCE_COPY("window.active.button.shade.toggled.hover.bg",
theme->btn_shade->a_toggled_hover_focused, TRUE,
- theme->btn_shade->a_toggled_focused_unpressed);
+ a_toggled_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.shade.toggled.hover.bg",
theme->btn_shade->a_toggled_hover_unfocused, TRUE,
- theme->btn_shade->a_toggled_unfocused_unpressed);
+ a_toggled_hover_unfocused_tmp);
/* iconify button */
read_button_colors(db, inst, theme, theme->btn_iconify, "iconify");
a_disabled_unfocused_tmp);
READ_APPEARANCE_COPY("window.active.button.iconify.hover.bg",
theme->btn_iconify->a_hover_focused, TRUE,
- theme->btn_iconify->a_focused_unpressed);
+ a_hover_focused_tmp);
READ_APPEARANCE_COPY("window.inactive.button.iconify.hover.bg",
theme->btn_iconify->a_hover_unfocused, TRUE,
- theme->btn_iconify->a_unfocused_unpressed);
+ a_hover_unfocused_tmp);
/* osd buttons */
READ_APPEARANCE_COPY("osd.button.unpressed.bg", theme->osd_unpressed_button, TRUE, a_focused_unpressed_tmp);