void BlackboxWindow::iconify(void) {
- if (flags.iconic) return;
+ if (flags.iconic || ! (functions & Func_Iconify)) return;
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
void BlackboxWindow::close(void) {
+ if (! (functions & Func_Close)) return;
+
XEvent ce;
ce.xclient.type = ClientMessage;
ce.xclient.message_type = xatom->getAtom(XAtom::wm_protocols);
void BlackboxWindow::maximize(unsigned int button) {
+ if (! (functions & Func_Maximize)) return;
+
// We don't need to worry about resizing because resizing always grabs the X
// server. This should only ever happen if using opaque moving.
if (flags.moving)
void BlackboxWindow::beginMove(int x_root, int y_root) {
+ if (! (functions & Func_Move)) return;
+
assert(! (flags.resizing || flags.moving));
/*
void BlackboxWindow::beginResize(int x_root, int y_root, Corner dir) {
+ if (! (functions & Func_Resize)) return;
+
assert(! (flags.resizing || flags.moving));
/*
- Only one window can be moved/resized at a time. If another window is already
- being moved or resized, then stop it before whating to work with this one.
+ Only one window can be moved/resized at a time. If another window is
+ already being moved or resized, then stop it before whating to work with
+ this one.
*/
BlackboxWindow *changing = blackbox->getChangingWindow();
if (changing && changing != this) {