static void flash_done(gpointer data)
{
ObFrame *self = data;
- self->flashing = FALSE;
if (self->focused != self->flash_on)
frame_adjust_focus(self, self->focused);
{
ObFrame *self = data;
GTimeVal now;
- gboolean focused;
-
- g_message("flash");
g_get_current_time(&now);
if (now.tv_sec > self->flash_end.tv_sec ||
(now.tv_sec == self->flash_end.tv_sec &&
- now.tv_usec >= self->flash_end.tv_usec)) {
- g_message("done flashing");
+ now.tv_usec >= self->flash_end.tv_usec))
+ self->flashing = FALSE;
+
+ if (!self->flashing)
return FALSE; /* we are done */
- }
self->flash_on = !self->flash_on;
- g_message("on %d", self->flash_on);
{
+ gboolean focused;
+
focused = self->focused; /* save the focused flag */
frame_adjust_focus(self, self->flash_on);
self->focused = focused;
return TRUE; /* go again */
}
-void frame_flash(ObFrame *self)
+void frame_flash_start(ObFrame *self)
{
self->flash_on = self->focused;
if (!self->flashing)
ob_main_loop_timeout_add(ob_main_loop,
- G_USEC_PER_SEC / 2,
+ G_USEC_PER_SEC * 0.75,
flash_timeout,
self,
flash_done);
g_get_current_time(&self->flash_end);
- g_time_val_add(&self->flash_end, G_USEC_PER_SEC * 4);
+ g_time_val_add(&self->flash_end, G_USEC_PER_SEC * 5);
self->flashing = TRUE;
}
+
+void frame_flash_stop(ObFrame *self)
+{
+ self->flashing = FALSE;
+}
*/
void frame_frame_gravity(ObFrame *self, int *x, int *y);
-void frame_flash(ObFrame *self);
+void frame_flash_start(ObFrame *self);
+void frame_flash_stop(ObFrame *self);
#endif