theme->a_unfocused_unpressed_max);
/* toggled unpressed */
- READ_APPEARANCE_COPY("window.active.button-max.toggled.unpressed.bg",
- theme->a_toggled_focused_unpressed_max, TRUE,
- theme->a_focused_pressed_max);
- READ_APPEARANCE_COPY("window.inactive.button-max.toggled.unpressed.bg",
- theme->a_toggled_unfocused_unpressed_max, TRUE,
- theme->a_unfocused_pressed_max);
+ READ_APPEARANCE_("window.active.button-max.toggled.unpressed.bg",
+ "window.active.button-max.toggled.bg",
+ theme->a_toggled_focused_unpressed_max, TRUE,
+ theme->a_focused_pressed_max);
+ READ_APPEARANCE_("window.inactive.button-max.toggled.unpressed.bg",
+ "window.inactive.button-max.toggled.bg",
+ theme->a_toggled_unfocused_unpressed_max, TRUE,
+ theme->a_unfocused_pressed_max);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button-max.toggled.pressed.bg",
theme->a_unfocused_unpressed_desk);
/* toggled unpressed */
- READ_APPEARANCE_COPY("window.active.button-desk.toggled.unpressed.bg",
- theme->a_toggled_focused_unpressed_desk, TRUE,
- theme->a_focused_pressed_desk);
- READ_APPEARANCE_COPY("window.inactive.button-desk.toggled.unpressed.bg",
- theme->a_toggled_unfocused_unpressed_desk, TRUE,
- theme->a_unfocused_pressed_desk);
+ READ_APPEARANCE_("window.active.button-desk.toggled.unpressed.bg",
+ "window.active.button-desk.toggled.bg",
+ theme->a_toggled_focused_unpressed_desk, TRUE,
+ theme->a_focused_pressed_desk);
+ READ_APPEARANCE_("window.inactive.button-desk.toggled.unpressed.bg",
+ "window.inactive.button-desk.toggled.bg",
+ theme->a_toggled_unfocused_unpressed_desk, TRUE,
+ theme->a_unfocused_pressed_desk);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button-desk.toggled.pressed.bg",
theme->a_unfocused_unpressed_shade);
/* toggled unpressed */
- READ_APPEARANCE_COPY("window.active.button-shade.toggled.unpressed.bg",
- theme->a_toggled_focused_unpressed_shade, TRUE,
- theme->a_focused_pressed_shade);
- READ_APPEARANCE_COPY("window.inactive.button-shade.toggled.unpressed.bg",
- theme->a_toggled_unfocused_unpressed_shade, TRUE,
- theme->a_unfocused_pressed_shade);
+ READ_APPEARANCE_("window.active.button-shade.toggled.unpressed.bg",
+ "window.active.button-shade.toggled.bg",
+ theme->a_toggled_focused_unpressed_shade, TRUE,
+ theme->a_focused_pressed_shade);
+ READ_APPEARANCE_("window.inactive.button-shade.toggled.unpressed.bg",
+ "window.inactive.button-shade.toggled.bg",
+ theme->a_toggled_unfocused_unpressed_shade, TRUE,
+ theme->a_unfocused_pressed_shade);
/* toggled pressed */
READ_APPEARANCE_COPY("window.active.button-shade.toggled.pressed.bg",