return NULL;
}
-ObClient* focus_fallback_target(gboolean allow_refocus)
+ObClient* focus_fallback_target(gboolean allow_refocus, ObClient *old)
{
GList *it;
- ObClient *old;
ObClient *target = NULL;
- old = focus_client;
-
if (!allow_refocus && old && old->transient_for) {
gboolean trans = FALSE;
void focus_fallback(gboolean allow_refocus)
{
ObClient *new;
+ ObClient *old;
+
+ /* save this before moving focus away to nothing */
+ old = focus_client;
/* unfocus any focused clients.. they can be focused by Pointer events
and such, and then when I try focus them, I won't get a FocusIn event
*/
focus_set_client(NULL);
- if ((new = focus_fallback_target(allow_refocus)))
+ if ((new = focus_fallback_target(allow_refocus, old)))
client_focus(new);
}
send focus anywhere, its called by the Focus event handlers */
void focus_set_client(struct _ObClient *client);
-struct _ObClient* focus_fallback_target(gboolean allow_refocus);
+struct _ObClient* focus_fallback_target(gboolean allow_refocus,
+ struct _ObClient *old);
/*! Call this when you need to focus something! */
void focus_fallback(gboolean allow_refocus);
event_ignore_queued_enters();
- focus_hilite = focus_fallback_target(TRUE);
+ focus_hilite = focus_fallback_target(TRUE, focus_client);
if (focus_hilite) {
frame_adjust_focus(focus_hilite->frame, TRUE);