]> Dogcows Code - chaz/carfire/commitdiff
fixed bug where the 'push b to begin' message wasn't displaying for the host at the...
authorCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Sat, 3 Apr 2010 03:00:34 +0000 (03:00 +0000)
committerCharles <Charles@92bb83a3-7c8f-8a45-bc97-515c4e399668>
Sat, 3 Apr 2010 03:00:34 +0000 (03:00 +0000)
git-svn-id: https://bd85.net/svn/cs3505_group@52 92bb83a3-7c8f-8a45-bc97-515c4e399668

Project06/CS 3505 Project 06/CS 3505 Project 06/LobbyGUI.cs

index 74bc9a7d4305b8f06430f3c70a5469e87aa6eec8..8f45156c015f8a770669d0a8ed35b5b0feecc83f 100644 (file)
@@ -446,7 +446,7 @@ namespace CS_3505_Project_06
                 case lobbyState.Connected:\r
                     DrawPlayerList(spriteBatch);\r
                     DrawChatInfo(spriteBatch);                    \r
-                    if(allReady && players.Count == 2 && localPlayer == players[0])\r
+                    if(allReady && players.Count == 4 && localPlayer == players[0])\r
                         spriteBatch.DrawString(menuFont, "Press B to begin game!", new Vector2(MaxX / 2, MaxY / 2), Color.White, 0f, zero, .7f, SpriteEffects.None, 0.5f);\r
                     else if(allReady)\r
                         spriteBatch.DrawString(menuFont, "The game will begin soon.", new Vector2(MaxX / 2, MaxY / 2), Color.White, 0f, zero, .7f, SpriteEffects.None, 0.5f);\r
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