/* choose the correct target */
self = client_focus_target(self);
+ if (!client_validate(self))
+ return FALSE;
+
if (!client_can_focus(self)) {
if (!self->frame->visible) {
/* update the focus lists */
for (it = c->transients; it; it = g_slist_next(it)) {
if (it->data == top) return NULL;
ret = find_transient_recursive(it->data, top, skip);
- if (ret && ret != skip && client_normal(ret)) return ret;
- if (it->data != skip && client_normal(it->data)) return it->data;
+ if (ret && ret != skip && client_normal(ret) &&
+ client_can_focus(ret) && client_validate(ret))
+ return ret;
+ if (it->data != skip && client_normal(it->data) &&
+ client_can_focus(it->data) && client_validate(it->data))
+ return it->data;
}
return NULL;
}
(type == OB_FOCUS_FALLBACK_UNFOCUSING || !config_focus_last))
{
if ((target = client_under_pointer()))
- if (client_normal(target) && client_can_focus(target)) {
+ if (client_normal(target) && client_can_focus(target) &&
+ client_validate(target)) {
ob_debug("found in pointer stuff\n");
return target;
}
ob_debug("trying the focus order\n");
for (it = focus_order[screen_desktop]; it; it = g_list_next(it))
if (type != OB_FOCUS_FALLBACK_UNFOCUSING || it->data != old)
- if (client_normal(it->data) && client_can_focus(it->data)) {
+ if (client_normal(it->data) && client_can_focus(it->data) &&
+ client_validate(it->data))
+ {
ob_debug("found in focus order\n");
return it->data;
}