gboolean client_focus(ObClient *self)
{
+ gboolean error;
+
/* choose the correct target */
self = client_focus_target(self);
if (keyboard_interactively_grabbed())
keyboard_interactive_cancel();
+ error = FALSE;
+ xerror_set_ignore(TRUE);
+
if (self->can_focus) {
/* This can cause a BadMatch error with CurrentTime, or if an app
passed in a bad time for _NET_WM_ACTIVE_WINDOW. */
- xerror_set_ignore(TRUE);
XSetInputFocus(ob_display, self->window, RevertToPointerRoot,
event_curtime);
- xerror_set_ignore(FALSE);
}
if (self->focus_notify) {
XSendEvent(ob_display, self->window, FALSE, NoEventMask, &ce);
}
-#ifdef DEBUG_FOCUS
- ob_debug("%sively focusing %lx at %d\n",
- (self->can_focus ? "act" : "pass"),
- self->window, (gint) event_curtime);
-#endif
+ /* This calls XSync, which will cause the FocusIn to come back to us.
+ That's important for desktop switches, since otherwise we'll have no
+ FocusIn on the queue and end up falling back again. */
+ xerror_set_ignore(FALSE);
+ if (!xerror_occured) error = TRUE;
- /* Cause the FocusIn to come back to us. Important for desktop switches,
- since otherwise we'll have no FocusIn on the queue and send it off to
- the focus_backup. */
- XSync(ob_display, FALSE);
- return TRUE;
+ return !error;
}
/*! Present the client to the user.