struct _ObMenuFrame *frame,
struct _ObClient *client,
guint state, gpointer data);
+typedef void (*ObMenuCleanupFunc)(struct _ObMenu *menu, gpointer data);
typedef void (*ObMenuDestroyFunc)(struct _ObMenu *menu, gpointer data);
/*! @param x is the mouse x coordinate. on return it should be the x coordinate
for the menu
ObMenuHideFunc hide_func;
ObMenuUpdateFunc update_func;
ObMenuExecuteFunc execute_func;
+ ObMenuCleanupFunc cleanup_func;
ObMenuDestroyFunc destroy_func;
ObMenuPlaceFunc place_func;
struct _ObClient *client);
gboolean menu_hide_delay_reached(void);
+/*! The show function is called right after a menu is shown */
void menu_set_show_func(ObMenu *menu, ObMenuShowFunc func);
+/*! The hide function is called right before a menu is hidden */
void menu_set_hide_func(ObMenu *menu, ObMenuHideFunc func);
+/*! The update function is called when the menu should refresh its
+ contents, generally right before it is shown */
void menu_set_update_func(ObMenu *menu, ObMenuUpdateFunc func);
+/*! The execute function is called when a user chooses to execute an
+ entry in the menu */
void menu_set_execute_func(ObMenu *menu, ObMenuExecuteFunc func);
+/*! The cleanup function is called after a menu is hidden, allowing it
+ to be cleaned up between uses */
+void menu_set_cleanup_func(ObMenu *menu, ObMenuCleanupFunc func);
+/*! The destroy function is called when the menu is being destroyed
+ permanently */
void menu_set_destroy_func(ObMenu *menu, ObMenuDestroyFunc func);
+/*! The place function is called when the menu is being shown and allows
+ the menu to choose its initial position */
void menu_set_place_func(ObMenu *menu, ObMenuPlaceFunc func);
/* functions for building menus */
static void menu_frame_hide(ObMenuFrame *self)
{
+ ObMenu *const menu = self->menu;
GList *it = g_list_find(menu_frame_visible, self);
gulong ignore_start;
if (!it)
return;
- if (self->menu->hide_func)
- self->menu->hide_func(self, self->menu->data);
+ if (menu->hide_func)
+ menu->hide_func(self, menu->data);
if (self->child)
menu_frame_hide(self->child);
event_end_ignore_all_enters(ignore_start);
menu_frame_free(self);
+
+ if (menu->cleanup_func)
+ menu->cleanup_func(menu, menu->data);
}
void menu_frame_hide_all(void)