+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+
+#ifdef HAVE_CONFIG_H
+# include "../config.h"
+#endif
+
+#include "frame.hh"
+#include "client.hh"
+#include "otk/display.hh"
+
+namespace ob {
+
+OBFrame::OBFrame(const OBClient *client, const otk::Style *style)
+ : _client(client),
+ _screen(otk::OBDisplay::screenInfo(client->screen()))
+{
+ assert(client);
+ assert(style);
+
+ _style = 0;
+ loadStyle(style);
+
+ _window = createFrame();
+ assert(_window);
+
+ grabClient();
+}
+
+
+OBFrame::~OBFrame()
+{
+ releaseClient(false);
+}
+
+
+void OBFrame::loadStyle(const otk::Style *style)
+{
+ assert(style);
+
+ // if a style was previously set, then 'replace' is true, cause we're
+ // replacing a style
+ // NOTE: if this is false, then DO NOT DO SHIT WITH _window, it doesnt exist
+ bool replace = (_style);
+
+ if (replace) {
+ // XXX: do shit here whatever
+ }
+
+ _style = style;
+
+ // XXX: load shit like this from the style!
+ _size.left = _size.top = _size.bottom = _size.right = 2;
+
+ if (replace) {
+ XSetWindowBorderWidth(otk::OBDisplay::display, _window,
+ _style->getBorderWidth());
+
+ // XXX: make everything redraw
+ }
+}
+
+
+void OBFrame::resize()
+{
+ XResizeWindow(otk::OBDisplay::display, _window,
+ _size.left + _size.right + _client->area().width(),
+ _size.top + _size.bottom + _client->area().height());
+ // XXX: more is gunna have to happen here
+}
+
+
+void OBFrame::shape()
+{
+ // XXX: if shaped, shape the frame to the client..
+}
+
+
+void OBFrame::grabClient()
+{
+
+ XGrabServer(otk::OBDisplay::display);
+
+ // select the event mask on the frame
+ XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask);
+
+ // reparent the client to the frame
+ XSelectInput(otk::OBDisplay::display, _client->window(),
+ OBClient::event_mask & ~StructureNotifyMask);
+ XReparentWindow(otk::OBDisplay::display, _client->window(), _window, 0, 0);
+ XSelectInput(otk::OBDisplay::display, _client->window(),
+ OBClient::event_mask);
+
+ // raise the client above the frame
+ XRaiseWindow(otk::OBDisplay::display, _client->window());
+ // map the client so it maps when the frame does
+ XMapWindow(otk::OBDisplay::display, _client->window());
+
+ XUngrabServer(otk::OBDisplay::display);
+
+ resize();
+ shape();
+}
+
+
+void OBFrame::releaseClient(bool remap)
+{
+ // check if the app has already reparented its window to the root window
+ XEvent ev;
+ if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(),
+ ReparentNotify, &ev)) {
+ remap = true; // XXX: why do we remap the window if they already
+ // reparented to root?
+ } else {
+ // according to the ICCCM - if the client doesn't reparent to
+ // root, then we have to do it for them
+ XReparentWindow(otk::OBDisplay::display, _client->window(),
+ _screen->getRootWindow(),
+ _client->area().x(), _client->area().y());
+ }
+
+ // if we want to remap the window, do so now
+ if (remap)
+ XMapWindow(otk::OBDisplay::display, _client->window());
+}
+
+
+Window OBFrame::createFrame()
+{
+ XSetWindowAttributes attrib_create;
+ unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
+ CWOverrideRedirect | CWEventMask;
+
+ attrib_create.background_pixmap = None;
+ attrib_create.colormap = _screen->getColormap();
+ attrib_create.override_redirect = True;
+ attrib_create.event_mask = EnterWindowMask | LeaveWindowMask | ButtonPress;
+ /*
+ We catch button presses because other wise they get passed down to the
+ root window, which will then cause root menus to show when you click the
+ window's frame.
+ */
+
+ return XCreateWindow(otk::OBDisplay::display, _screen->getRootWindow(),
+ 0, 0, 1, 1, _style->getBorderWidth(),
+ _screen->getDepth(), InputOutput, _screen->getVisual(),
+ create_mask, &attrib_create);
+}
+
+}