+ RECT_SET(ob_a_focused_pressed_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_focused_pressed_set_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_focused_unpressed_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_unfocused_pressed_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_unfocused_pressed_set_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);
+ RECT_SET(ob_a_unfocused_unpressed_shade->area, 0, 0,
+ BUTTON_SIZE, BUTTON_SIZE);