#include <string>
class epist;
+class screen;
class XWindow;
class XAtom;
class XWindow {
private:
epist *_epist;
+ screen *_screen;
XAtom *_xatom;
Window _window;
void updateClass();
public:
- XWindow(epist *epist, Window window);
+ XWindow(epist *epist, screen *screen, Window window);
virtual ~XWindow();
inline Window window() const { return _window; }
inline unsigned int desktop() const { return _desktop; }
inline const std::string &title() const { return _title; }
inline const std::string &appName() const { return _app_name; }
- inline const std::string &appClass() const { return _app_name; }
+ inline const std::string &appClass() const { return _app_class; }
inline bool shaded() const { return _shaded; }
inline bool iconic() const { return _iconic; }
void processEvent(const XEvent &e);
+ void shade(const bool sh) const;
+ void close() const;
+ void raise() const;
+ void lower() const;
+ void iconify() const;
+ void focus() const;
+ void sendTo(unsigned int dest) const;
+
bool operator == (const XWindow &w) const { return w._window == _window; }
bool operator == (const Window &w) const { return w == _window; }
};