]> Dogcows Code - chaz/openbox/blobdiff - util/epist/epist.hh
make epist compile with the new code base
[chaz/openbox] / util / epist / epist.hh
index f960319c120da9bbdcb63e262f8bfeab756849ff..64970e57904872f346a47d247d287ed3d9b9ef89 100644 (file)
@@ -1,5 +1,5 @@
-// -*- mode: C++; indent-tabs-mode: nil; -*-
-// epist.hh for Epistophy - a key handler for NETWM/EWMH window managers.
+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
+// epist.hh for Epistrophy - a key handler for NETWM/EWMH window managers.
 // Copyright (c) 2002 - 2002 Ben Jansens <ben at orodu.net>
 //
 // Permission is hereby granted, free of charge, to any person obtaining a
@@ -30,26 +30,33 @@ extern "C" {
 #include <string>
 #include <map>
 
-#include <actions.hh>
+#include "actions.hh"
+#include "window.hh"
+#include "keytree.hh"
+#include "config.hh"
 
-#include "../../src/BaseDisplay.hh"
+#include "../../src/basedisplay.hh"
 
 class XAtom;
 class screen;
-class XWindow;
 
 class epist : public BaseDisplay {
 private:
-  std::string     _rc_file;
-  XAtom          *_xatom;
-  char          **_argv;
+  std::string _rc_file;
+  XAtom *_xatom;
+  char **_argv;
+  keytree *_ktree;
+  Config *_config;
 
   typedef std::vector<screen *> ScreenList;
-  ScreenList      _screens;
+  ScreenList _screens;
 
   typedef std::map<Window, XWindow*> WindowLookup;
   typedef WindowLookup::value_type WindowLookupPair;
   WindowLookup    _windows;
+  
+  WindowList _clients;
+  WindowList::iterator _active;
 
   ActionList _actions;
   
@@ -57,6 +64,7 @@ private:
   virtual bool handleSignal(int sig);
 
   void activateGrabs();
+
 public:
   epist(char **argv, char *display_name, char *rc_file);
   virtual ~epist();
@@ -67,7 +75,19 @@ public:
   void removeWindow(XWindow *window);
   XWindow *findWindow(Window window) const;
 
-  list<Action> actions(void) { return _actions; }
+  void cycleScreen(int current, bool forward) const;
+
+  void getLockModifiers(int &numlockMask, int &scrolllockMask) const {
+    numlockMask = NumLockMask;
+    scrolllockMask = ScrollLockMask;
+  }
+  
+  const ActionList &actions(void) { return _actions; }
+  keytree &getKeyTree(void) { return *_ktree; }
+  inline const Config *getConfig(void) { return _config; }
+
+  WindowList& clientsList() { return _clients; }
+  WindowList::iterator& activeWindow() { return _active; }
 };
 
 #endif // __epist_hh
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