ButtonPressMask |
ButtonReleaseMask;
- //! Holds a list of Clients
- typedef std::list<Client*> ClientList;
//! All managed clients on the screen (in order of being mapped)
- ClientList clients;
+ std::list<Client*> clients;
private:
//! Was %Openbox able to manage the screen?
Window _supportwindow;
//! A list of all managed clients on the screen, in their stacking order
- ClientList _stacking;
+ std::list<Client*> _stacking;
//! The desktop currently being displayed
unsigned int _desktop;
void changeNumDesktops(unsigned int num);
public:
-#ifndef SWIG
//! Constructs a new Screen object
Screen(int screen);
//! Destroys the Screen object
virtual ~Screen();
-#endif
inline int number() const { return _number; }