#include "python.hh"
#include "otk/display.hh"
+#include <vector>
+
static bool running;
static int anotherWMRunning(Display *display, XErrorEvent *) {
printf(_("Another window manager already running on display %s.\n"),
}
}
_style.load(sconfig);
-
+
// Set the netwm atoms for geomtery and viewport
unsigned long geometry[] = { _info->width(),
_info->height() };
// add to the screen's list
clients.push_back(client);
+ // this puts into the stacking order, then raises it
+ _stacking.push_back(client);
+ restack(true, client);
// update the root properties
setClientList();
delete client->frame;
client->frame = 0;
- // remove from the screen's list
+ // remove from the screen's lists
+ _stacking.remove(client);
clients.remove(client);
delete client;
setClientList();
}
+void OBScreen::restack(bool raise, OBClient *client)
+{
+ const int layer = client->layer();
+ std::vector<Window> wins;
+
+ _stacking.remove(client);
+
+ // the stacking list is from highest to lowest
+
+ ClientList::iterator it = _stacking.begin(), end = _stacking.end();
+ // insert the windows above this window
+ for (; it != end; ++it) {
+ if ((*it)->layer() < layer || (raise && (*it)->layer() == layer))
+ break;
+ wins.push_back((*it)->frame->window());
+ }
+ // insert our client
+ wins.push_back(client->frame->window());
+ _stacking.insert(it, client);
+ // insert the remaining below this window
+ for (; it != end; ++it)
+ wins.push_back((*it)->frame->window());
+
+ XRestackWindows(otk::OBDisplay::display, &wins[0], wins.size());
+}
+
}