]> Dogcows Code - chaz/openbox/blobdiff - src/python.hh
use otk objects in the ob scripts by importing otk
[chaz/openbox] / src / python.hh
index 2332add0afb3c2a82cdab488c9f764c4b184ba13..ac5bd3e1821f727cc4588a6ba870db1530beffdc 100644 (file)
   @brief wee
 */
 
-#include "actions.hh"
-#include "widget.hh"
-#include "bindings.hh"
+#include "otk/point.hh"
+#include "otk/rect.hh"
+#include "otk/property.hh"
+#include "otk/display.hh"
+#include "otk/ustring.hh"
 
 extern "C" {
+#include <X11/Xlib.h>
 #include <Python.h>
 }
 
+#include <string>
+#include <vector>
+
 namespace ob {
 
-//! Add a python callback funtion to the back of the hook list
-bool python_register(int action, PyObject *callback);
-//! Add a python callback funtion to the front of the hook list
-bool python_preregister(int action, PyObject *callback);
-//! Remove a python callback function from the hook list
-bool python_unregister(int action, PyObject *callback);
-
-//! Removes all python callback functions from the hook list
-bool python_unregister_all(int action);
-
-//! Add a keybinding
-/*!
-  @param keylist A python list of modifier/key/buttons, in the form:
-                 "C-A-space" or "A-Button1" etc.
-  @param callback A python function to call when the binding is used.
-*/
-bool python_bind_key(PyObject *keylist, PyObject *callback);
+class Client;
+
+struct MouseContext {
+  enum MC {
+    Frame,
+    Titlebar,
+    Handle,
+    Window,
+    MaximizeButton,
+    CloseButton,
+    IconifyButton,
+    AllDesktopsButton,
+    Grip,
+    Root,
+    MenuItem,
+    NUM_MOUSE_CONTEXT
+  };
+};
+
+struct MouseAction {
+  enum MA {
+    Press,
+    Click,
+    DoubleClick,
+    Motion,
+    NUM_MOUSE_ACTION
+  };
+};
+
+struct KeyContext {
+  enum KC {
+    Menu,
+    All,
+    NUM_KEY_CONTEXT
+  };
+};
+
+struct KeyAction {
+  enum KA {
+    Press,
+    Release,
+    NUM_KEY_ACTION
+  };
+};
+
+struct EventAction {
+  enum EA {
+    EnterWindow,
+    LeaveWindow,
+    PlaceWindow,
+    NewWindow,
+    CloseWindow,
+    Startup,
+    Shutdown,
+    Focus,
+    Bell,
+    UrgentWindow,
+    NUM_EVENTS
+  };
+};
+
+class MouseData {
+public:
+  int screen;
+  Client *client;
+  Time time;
+  unsigned int state;
+  unsigned int button;
+  MouseContext::MC context;
+  MouseAction::MA action;
+  int xroot;
+  int yroot;
+  int pressx;
+  int pressy;
+  int press_clientx;
+  int press_clienty;
+  int press_clientwidth;
+  int press_clientheight;
+
+  MouseData(int screen, Client *client, Time time, unsigned int state,
+            unsigned int button, MouseContext::MC context,
+            MouseAction::MA action, int xroot, int yroot,
+            const otk::Point &initpos, const otk::Rect &initarea) {
+    this->screen = screen;
+    this->client = client;
+    this->time   = time;
+    this->state  = state;
+    this->button = button;
+    this->context= context;
+    this->action = action;
+    this->xroot  = xroot;
+    this->yroot  = yroot;
+    this->pressx = initpos.x();
+    this->pressy = initpos.y();
+    this->press_clientx      = initarea.x();
+    this->press_clienty      = initarea.y();
+    this->press_clientwidth  = initarea.width();
+    this->press_clientheight = initarea.height();
+  }
+  MouseData(int screen, Client *client, Time time, unsigned int state,
+            unsigned int button, MouseContext::MC context,
+            MouseAction::MA action) {
+    this->screen = screen;
+    this->client = client;
+    this->time   = time;
+    this->state  = state;
+    this->button = button;
+    this->context= context;
+    this->action = action;
+    this->xroot  = xroot;
+    this->yroot  = yroot;
+    this->pressx = 0;
+    this->pressy = 0;
+    this->press_clientx      = 0;
+    this->press_clienty      = 0;
+    this->press_clientwidth  = 0;
+    this->press_clientheight = 0;
+  }
+};
+
+class EventData {
+public:
+  int screen;
+  Client *client;
+  unsigned int state;
+  EventAction::EA action;
+
+  EventData(int screen, Client *client, EventAction::EA action,
+            unsigned int state) {
+    this->screen = screen;
+    this->client = client;
+    this->action = action;
+    this->state  = state;
+  }
+};
 
-bool python_unbind_key(PyObject *keylist);
+class KeyData {
+public:
+  int screen;
+  Client *client;
+  Time time;
+  unsigned int state;
+  char *key;
+  KeyAction::KA action;
 
-//! Adds a mouse binding
-bool python_bind_mouse(const std::string &button, PyObject *callback);
+  KeyData(int screen, Client *client, Time time, unsigned int state,
+          unsigned int key, KeyAction::KA action) {
+    this->screen = screen;
+    this->client = client;
+    this->time   = time;
+    this->state  = state;
+    this->key    = XKeysymToString(XKeycodeToKeysym(**otk::display,
+                                                    key, 0));
+    this->action = action;
+  }
+};
 
-bool python_unbind_mouse(const std::string &button);
+#ifndef SWIG
 
-bool python_unbind_all();
+void python_init(char *argv0);
+void python_destroy();
+bool python_exec(const std::string &path);
 
-//! Fire a python callback function
-void python_callback(OBActions::ActionType action, Window window,
-                     OBWidget::WidgetType type, unsigned int state,
-                     long d1 = LONG_MIN, long d2 = LONG_MIN,
-                     long d3 = LONG_MIN, long d4 = LONG_MIN);
+bool python_get_long(const char *name, long *value);
+bool python_get_string(const char *name, otk::ustring *value);
+bool python_get_stringlist(const char *name, std::vector<otk::ustring> *value);
+
+/***********************************************
+ * These are found in openbox.i, not python.cc *
+ ***********************************************/
+void python_callback(PyObject *func, MouseData *data);
+void python_callback(PyObject *func, EventData *data);
+void python_callback(PyObject *func, KeyData *data);
+
+#endif // SWIG
+
+PyObject *mbind(const std::string &button, ob::MouseContext::MC context,
+                ob::MouseAction::MA action, PyObject *func);
+
+PyObject *kbind(PyObject *keylist, ob::KeyContext::KC context, PyObject *func);
+
+PyObject *kgrab(int screen, PyObject *func);
+PyObject *kungrab();
+
+PyObject *ebind(ob::EventAction::EA action, PyObject *func);
+
+void set_reset_key(const std::string &key);
+
+PyObject *send_client_msg(Window target, Atom type, Window about,
+                          long data, long data1 = 0, long data2 = 0,
+                          long data3 = 0, long data4 = 0);
+
+
+void execute(const std::string &bin, int screen=0);
 
 }
 
+
 #endif // __python_hh
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