#include "otk/property.hh"
#include "otk/util.hh"
#include "otk/rendercolor.hh"
+#include "otk/renderstyle.hh"
extern "C" {
#include <X11/cursorfont.h>
while (waitpid(-1, NULL, WNOHANG) > 0);
otk::RenderColor::initialize();
+ otk::RenderStyle::initialize();
otk::Timer::initialize();
otk::Property::initialize();
_actions = new Actions();
for (it = _screens.begin(); it != end; ++it) {
(*it)->manageExisting();
}
-
+
// grab any keys set up before the screens existed
_bindings->grabKeys(true);
//delete _display;
otk::Timer::destroy();
+ otk::RenderStyle::destroy();
otk::RenderColor::destroy();
}