otk::pixel32 *dest = s->pixelData(), *src;
int w = _title_sur->size().width();
- src = _title_sur->pixelData() + w * (geom.bevel + 1) + geom.title_x;
+ src = _title_sur->pixelData() + w * geom.bevel + geom.title_x;
// get the background under the label
- for (int y = 0; y < geom.button_size; ++y, src += w - geom.button_size)
- for (int x = 0; x < geom.button_size; ++x, ++dest, ++src)
+ int xd = s->size().width();
+ int yd = s->size().height();
+ for (int y = 0; y < yd; ++y, src += w - xd)
+ for (int x = 0; x < xd; ++x, ++dest, ++src)
*dest = *src;
control->drawImage(*s, 0, 0, 0); // no image but draw the new background
} else