#include "otk/display.hh"
#include <string>
-#include <iostream> // TEMP
namespace ob {
+const long OBFrame::event_mask;
+
OBFrame::OBFrame(OBClient *client, otk::Style *style)
: otk::OtkWidget(Openbox::instance, style),
_client(client),
assert(client);
assert(style);
+ XSelectInput(otk::OBDisplay::display, getWindow(), OBFrame::event_mask);
+
unmanaged();
_titlebar.unmanaged();
_button_close.unmanaged();
_grip_right.unmanaged();
_plate.unmanaged();
+ _grip_left.setCursor(Openbox::instance->cursors().ll_angle);
+ _grip_right.setCursor(Openbox::instance->cursors().lr_angle);
+
_plate.show();
_button_close.setText("X");
_button_iconify.setText("I");
_button_max.setText("M");
- _button_stick.setText("C");
+ _button_stick.setText("S");
_label.setText(_client->title());
_style = 0;
_decorations = _client->decorations();
_decorations = 0xffffffff;
- int width; // the width of the whole frame
+ int width; // the width of the client and its border
int bwidth; // width to make borders
int cbwidth; // width of the inner client border
cbwidth = _style->getFrameWidth();
} else
bwidth = cbwidth = 0;
- _size.left = _size.top = _size.bottom = _size.right = cbwidth;
+ _innersize.left = _innersize.top = _innersize.bottom = _innersize.right =
+ cbwidth;
width = _client->area().width() + cbwidth * 2;
XSetWindowBorderWidth(otk::OBDisplay::display, _plate.getWindow(), cbwidth);
width,
(_style->getFont().height() +
_style->getBevelWidth() * 2));
- _size.top += _titlebar.height() + bwidth;
+ _innersize.top += _titlebar.height() + bwidth;
// set the label size
_label.setGeometry(0, _style->getBevelWidth(),
// that the ONE LABEL!!
// adds an extra sep so that there's a space on either side of the
// titlebar.. note: x = sep, below.
- _label.setWidth(width - sep * 2 -
- (_button_iconify.width() + sep) * (layout.size() - 1));
+ int lwidth = width - sep * 2 -
+ (_button_iconify.width() + sep) * (layout.size() - 1);
+ // quick sanity check for really small windows. if this is needed, its
+ // obviously not going to be displayed right...
+ // XXX: maybe we should make this look better somehow? constraints?
+ if (lwidth <= 0) lwidth = 1;
+ _label.setWidth(lwidth);
int x = sep;
for (int i = 0, len = layout.size(); i < len; ++i) {
if (_decorations & OBClient::Decor_Handle) {
_handle.setGeometry(-bwidth,
- _size.top + _client->area().height() + cbwidth,
+ _innersize.top + _client->area().height() + cbwidth,
width, _style->getHandleWidth());
_grip_left.setGeometry(-bwidth,
-bwidth,
// the 'buttons size' since theyre all the same
_button_iconify.width() * 2,
_handle.height());
- _size.bottom += _handle.height() + bwidth;
+ _innersize.bottom += _handle.height() + bwidth;
}
// position/size all the windows
- resize(_size.left + _size.right + _client->area().width(),
- _size.top + _size.bottom + _client->area().height());
+ resize(_innersize.left + _innersize.right + _client->area().width(),
+ _innersize.top + _innersize.bottom + _client->area().height());
- _plate.setGeometry(_size.left - cbwidth, _size.top - cbwidth,
+ _plate.setGeometry(_innersize.left - cbwidth, _innersize.top - cbwidth,
_client->area().width(), _client->area().height());
// map/unmap all the windows
// XXX: more is gunna have to happen here
+ _size.left = _innersize.left + bwidth;
+ _size.right = _innersize.right + bwidth;
+ _size.top = _innersize.top + bwidth;
+ _size.bottom = _innersize.bottom + bwidth;
+
adjustShape();
update();
void OBFrame::adjustShape()
{
#ifdef SHAPE
+ int bwidth = (_decorations & OBClient::Decor_Border) ?
+ _style->getBorderWidth() : 0;
+
if (!_client->shaped()) {
// clear the shape on the frame window
XShapeCombineMask(otk::OBDisplay::display, getWindow(), ShapeBounding,
- _size.left,
- _size.top,
+ _innersize.left,
+ _innersize.top,
None, ShapeSet);
} else {
// make the frame's shape match the clients
XShapeCombineShape(otk::OBDisplay::display, getWindow(), ShapeBounding,
- _size.left,
- _size.top,
+ _innersize.left,
+ _innersize.top,
_client->window(), ShapeBounding, ShapeSet);
- int num = 0;
+ int num = 0;
XRectangle xrect[2];
- /*
- if (decorations & Decor_Titlebar) {
- xrect[0].x = xrect[0].y = -frame.border_w;
- xrect[0].width = frame.rect.width();
- xrect[0].height = frame.title_h + (frame.border_w * 2);
- ++num;
+ if (_decorations & OBClient::Decor_Titlebar) {
+ xrect[0].x = _titlebar.getRect().x();
+ xrect[0].y = _titlebar.getRect().y();
+ xrect[0].width = _titlebar.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
+ xrect[0].height = _titlebar.height() + bwidth * 2;
+ ++num;
}
- if (decorations & Decor_Handle) {
- xrect[1].x = -frame.border_w;
- xrect[1].y = frame.rect.height() - frame.margin.bottom +
- frame.mwm_border_w - frame.border_w;
- xrect[1].width = frame.rect.width();
- xrect[1].height = frame.handle_h + (frame.border_w * 2);
- ++num;
- }*/
+ if (_decorations & OBClient::Decor_Handle) {
+ xrect[1].x = _handle.getRect().x();
+ xrect[1].y = _handle.getRect().y();
+ xrect[1].width = _handle.width() + bwidth * 2; // XXX: this is useless once the widget handles borders!
+ xrect[1].height = _handle.height() + bwidth * 2;
+ ++num;
+ }
XShapeCombineRectangles(otk::OBDisplay::display, getWindow(),
ShapeBounding, 0, 0, xrect, num,
void OBFrame::grabClient()
{
- // select the event mask on the frame
- //XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask);
-
// reparent the client to the frame
XReparentWindow(otk::OBDisplay::display, _client->window(),
_plate.getWindow(), 0, 0);
_client->ignore_unmaps++;
- // raise the client above the frame
- //XRaiseWindow(otk::OBDisplay::display, _client->window());
+ // select the event mask on the client's parent
+ //XSelectInput(otk::OBDisplay::display, _plate.getWindow(),
+ // SubstructureRedirectMask);
+
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());
-
+
adjust();
+ applyGravity();
}
}
-Window OBFrame::createChild(Window parent, Cursor cursor)
+void OBFrame::applyGravity()
{
- XSetWindowAttributes attrib_create;
- unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWEventMask;
-
- attrib_create.background_pixmap = None;
- attrib_create.event_mask = ButtonPressMask | ButtonReleaseMask |
- ButtonMotionMask | ExposureMask;
-
- if (cursor) {
- create_mask |= CWCursor;
- attrib_create.cursor = cursor;
+ int x, y;
+ // apply horizontal window gravity
+ switch (_client->gravity()) {
+ default:
+ case NorthWestGravity:
+ case SouthWestGravity:
+ case WestGravity:
+ x = _client->area().x();
+ break;
+
+ case NorthGravity:
+ case SouthGravity:
+ case CenterGravity:
+ x = _client->area().x() - (_size.left + _size.right) / 2;
+ break;
+
+ case NorthEastGravity:
+ case SouthEastGravity:
+ case EastGravity:
+ x = _client->area().x() - _size.left - _size.right + 2;
+ break;
+
+ case ForgetGravity:
+ case StaticGravity:
+ x = _client->area().x() - _size.left;
+ break;
}
- Window w = XCreateWindow(otk::OBDisplay::display, parent, 0, 0, 1, 1, 0,
- _screen->getDepth(), InputOutput,
- _screen->getVisual(), create_mask, &attrib_create);
- return w;
+ // apply vertical window gravity
+ switch (_client->gravity()) {
+ default:
+ case NorthWestGravity:
+ case NorthEastGravity:
+ case NorthGravity:
+ y = _client->area().y();
+ break;
+
+ case CenterGravity:
+ case EastGravity:
+ case WestGravity:
+ y = _client->area().y() - (_size.top + _size.bottom) / 2;
+ break;
+
+ case SouthWestGravity:
+ case SouthEastGravity:
+ case SouthGravity:
+ y = _client->area().y() - _size.top - _size.bottom + 2;
+ break;
+
+ case ForgetGravity:
+ case StaticGravity:
+ y = _client->area().y() - _size.top;
+ break;
+ }
+ move(x, y);
}
-Window OBFrame::createFrame()
+void OBFrame::reverseGravity()
{
- XSetWindowAttributes attrib_create;
- unsigned long create_mask = CWBackPixmap | CWBorderPixel | CWColormap |
- CWOverrideRedirect | CWEventMask;
-
- attrib_create.background_pixmap = None;
- attrib_create.colormap = _screen->getColormap();
- attrib_create.override_redirect = True;
- attrib_create.event_mask = EnterWindowMask | LeaveWindowMask | ButtonPress;
- /*
- We catch button presses because other wise they get passed down to the
- root window, which will then cause root menus to show when you click the
- window's frame.
- */
-
- return XCreateWindow(otk::OBDisplay::display, _screen->getRootWindow(),
- 0, 0, 1, 1, 0,
- _screen->getDepth(), InputOutput, _screen->getVisual(),
- create_mask, &attrib_create);
+ move(_client->area().x() - _size.left, _client->area().y() - _size.top);
}
+
}