#include "openbox.hh"
#include "frame.hh"
#include "client.hh"
+#include "python.hh"
+#include "bindings.hh"
#include "otk/display.hh"
#include <string>
const long OBFrame::event_mask;
OBFrame::OBFrame(OBClient *client, otk::Style *style)
- : otk::OtkWidget(Openbox::instance, style),
+ : otk::OtkWidget(Openbox::instance, style, Horizontal, 0, 1, true),
OBWidget(Type_Frame),
_client(client),
_screen(otk::OBDisplay::screenInfo(client->screen())),
assert(client);
assert(style);
- XSelectInput(otk::OBDisplay::display, window(), OBFrame::event_mask);
-
+ XSelectInput(otk::OBDisplay::display, _window, OBFrame::event_mask);
+
_grip_left.setCursor(Openbox::instance->cursors().ll_angle);
_grip_right.setCursor(Openbox::instance->cursors().lr_angle);
OBFrame::~OBFrame()
{
- releaseClient(false);
+ releaseClient();
}
{
otk::OtkWidget::focus();
update();
- _handle.update();
}
void OBFrame::adjust()
{
+ // the party all happens in adjustSize
}
{
// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
_decorations = _client->decorations();
- _decorations = 0xffffffff;
-
+
+ // true/false for whether to show each element of the titlebar
+ bool tit_i = false, tit_m = false, tit_s = false, tit_c = false;
int width; // the width of the client and its border
int bwidth; // width to make borders
int cbwidth; // width of the inner client border
+ int butsize=0; // width and height of the titlebar buttons
+ const int bevel = _style->getBevelWidth();
if (_decorations & OBClient::Decor_Border) {
bwidth = _style->getBorderWidth();
_titlebar.setGeometry(-bwidth,
-bwidth,
width,
- (_style->getFont()->height() +
- _style->getBevelWidth() * 2));
+ _style->getFont()->height() + bevel * 2);
_innersize.top += _titlebar.height() + bwidth;
// set the label size
- _label.setGeometry(0, _style->getBevelWidth(),
- width, _style->getFont()->height());
+ _label.setGeometry(0, bevel, width, _style->getFont()->height());
// set the buttons sizes
+ butsize = _label.height() - 2;
if (_decorations & OBClient::Decor_Iconify)
- _button_iconify.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_iconify.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Maximize)
- _button_max.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_max.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Sticky)
- _button_stick.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_stick.setGeometry(0, bevel + 1, butsize, butsize);
if (_decorations & OBClient::Decor_Close)
- _button_close.setGeometry(0, _style->getBevelWidth() + 1,
- _label.height() - 2,
- _label.height() - 2);
+ _button_close.setGeometry(0, bevel + 1, butsize, butsize);
// separation between titlebar elements
- const int sep = _style->getBevelWidth() + 1;
+ const int sep = bevel + 1;
- std::string layout = "SLIMC"; // XXX: get this from somewhere
- // XXX: it is REQUIRED that by this point, the string only has one of each
- // possible letter, all of the letters are valid, and L exists somewhere in
- // the string!
+ std::string layout;
+ if (!python_get_string("titlebar_layout", &layout))
+ layout = "ILMC";
+ // this code ensures that the string only has one of each possible
+ // letter, all of the letters are valid, and L exists somewhere in the
+ // string!
+ bool tit_l = false;
+
+ for (std::string::size_type i = 0; i < layout.size(); ++i) {
+ switch (layout[i]) {
+ case 'i':
+ case 'I':
+ if (!tit_i && (_decorations & OBClient::Decor_Iconify)) {
+ tit_i = true;
+ continue;
+ }
+ break;
+ case 'l':
+ case 'L':
+ if (!tit_l) {
+ tit_l = true;
+ continue;
+ }
+ break;
+ case 'm':
+ case 'M':
+ if (!tit_m && (_decorations & OBClient::Decor_Maximize)) {
+ tit_m = true;
+ continue;
+ }
+ break;
+ case 's':
+ case 'S':
+ if (!tit_s && (_decorations & OBClient::Decor_Sticky)) {
+ tit_s = true;
+ continue;
+ }
+ break;
+ case 'c':
+ case 'C':
+ if (!tit_c && (_decorations & OBClient::Decor_Close)) {
+ tit_c = true;
+ continue;
+ }
+ break;
+ }
+ // if we get here then we don't want the letter, kill it
+ layout.erase(i--, 1);
+ }
+ if (!tit_l)
+ layout.append(1, 'L');
+
// the size of the label. this ASSUMES the layout has only buttons other
// that the ONE LABEL!!
// adds an extra sep so that there's a space on either side of the
// titlebar.. note: x = sep, below.
int lwidth = width - sep * 2 -
- (_button_iconify.width() + sep) * (layout.size() - 1);
+ (butsize + sep) * (layout.size() - 1);
// quick sanity check for really small windows. if this is needed, its
// obviously not going to be displayed right...
// XXX: maybe we should make this look better somehow? constraints?
_label.setWidth(lwidth);
int x = sep;
- for (int i = 0, len = layout.size(); i < len; ++i) {
+ for (std::string::size_type i = 0, len = layout.size(); i < len; ++i) {
switch (layout[i]) {
+ case 'i':
case 'I':
_button_iconify.move(x, _button_iconify.rect().y());
x += _button_iconify.width();
break;
+ case 'l':
case 'L':
_label.move(x, _label.rect().y());
x += _label.width();
break;
+ case 'm':
case 'M':
_button_max.move(x, _button_max.rect().y());
x += _button_max.width();
break;
+ case 's':
case 'S':
_button_stick.move(x, _button_stick.rect().y());
x += _button_stick.width();
break;
+ case 'c':
case 'C':
_button_close.move(x, _button_close.rect().y());
x += _button_close.width();
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
- _button_iconify.width() * 2,
+ butsize * 2,
_handle.height());
_grip_right.setGeometry(((_handle.rect().right() + 1) -
- _button_iconify.width() * 2),
+ butsize * 2),
-bwidth,
// XXX: get a Point class in otk and use that for
// the 'buttons size' since theyre all the same
- _button_iconify.width() * 2,
+ butsize * 2,
_handle.height());
_innersize.bottom += _handle.height() + bwidth;
}
// position/size all the windows
- resize(_innersize.left + _innersize.right + _client->area().width(),
- _innersize.top + _innersize.bottom + _client->area().height());
+ if (_client->shaded())
+ resize(_innersize.left + _innersize.right + _client->area().width(),
+ _titlebar.height());
+ else
+ resize(_innersize.left + _innersize.right + _client->area().width(),
+ _innersize.top + _innersize.bottom + _client->area().height());
_plate.setGeometry(_innersize.left - cbwidth, _innersize.top - cbwidth,
_client->area().width(), _client->area().height());
// map/unmap all the windows
if (_decorations & OBClient::Decor_Titlebar) {
_label.show();
- if (_decorations & OBClient::Decor_Iconify)
+ if (tit_i)
_button_iconify.show();
else
_button_iconify.hide();
- if (_decorations & OBClient::Decor_Maximize)
+ if (tit_m)
_button_max.show();
else
_button_max.hide();
- if (_decorations & OBClient::Decor_Sticky)
+ if (tit_s)
_button_stick.show();
else
_button_stick.hide();
- if (_decorations & OBClient::Decor_Close)
+ if (tit_c)
_button_close.show();
else
_button_close.hide();
else
_handle.hide(true);
- // XXX: more is gunna have to happen here
-
_size.left = _innersize.left + bwidth;
_size.right = _innersize.right + bwidth;
_size.top = _innersize.top + bwidth;
if (!_client->shaped()) {
// clear the shape on the frame window
- XShapeCombineMask(otk::OBDisplay::display, window(), ShapeBounding,
+ XShapeCombineMask(otk::OBDisplay::display, _window, ShapeBounding,
_innersize.left,
_innersize.top,
None, ShapeSet);
} else {
// make the frame's shape match the clients
- XShapeCombineShape(otk::OBDisplay::display, window(), ShapeBounding,
+ XShapeCombineShape(otk::OBDisplay::display, _window, ShapeBounding,
_innersize.left,
_innersize.top,
_client->window(), ShapeBounding, ShapeSet);
void OBFrame::grabClient()
{
-
// reparent the client to the frame
XReparentWindow(otk::OBDisplay::display, _client->window(),
_plate.window(), 0, 0);
- _client->ignore_unmaps++;
+ // this generates 2 unmap's that we catch, one to the window and one to root,
+ // but both have .window set to this window, so both need to be ignored
+ _client->ignore_unmaps+=2;
// select the event mask on the client's parent (to receive config req's)
XSelectInput(otk::OBDisplay::display, _plate.window(),
}
-void OBFrame::releaseClient(bool remap)
+void OBFrame::releaseClient()
{
// check if the app has already reparented its window to the root window
XEvent ev;
if (XCheckTypedWindowEvent(otk::OBDisplay::display, _client->window(),
ReparentNotify, &ev)) {
- remap = true; // XXX: why do we remap the window if they already
- // reparented to root?
+ // XXX: ob2/bb didn't do this.. look up this process in other wm's!
+ XPutBackEvent(otk::OBDisplay::display, &ev);
} else {
// according to the ICCCM - if the client doesn't reparent to
// root, then we have to do it for them
_client->area().x(), _client->area().y());
}
- // if we want to remap the window, do so now
- if (remap)
- XMapWindow(otk::OBDisplay::display, _client->window());
+ // do an extra map here .. ? XXX
+ XMapWindow(otk::OBDisplay::display, _client->window());
}