#include "otk/display.hh"
#include <string>
-#include <iostream> // TEMP
namespace ob {
+const long OBFrame::event_mask;
+
OBFrame::OBFrame(OBClient *client, otk::Style *style)
: otk::OtkWidget(Openbox::instance, style),
+ OBWidget(Type_Frame),
_client(client),
_screen(otk::OBDisplay::screenInfo(client->screen())),
- _plate(this),
- _titlebar(this),
- _button_close(&_titlebar),
- _button_iconify(&_titlebar),
- _button_max(&_titlebar),
- _button_stick(&_titlebar),
- _label(&_titlebar),
- _handle(this),
- _grip_left(&_handle),
- _grip_right(&_handle),
+ _plate(this, OBWidget::Type_Plate),
+ _titlebar(this, OBWidget::Type_Titlebar),
+ _button_close(&_titlebar, OBWidget::Type_CloseButton),
+ _button_iconify(&_titlebar, OBWidget::Type_IconifyButton),
+ _button_max(&_titlebar, OBWidget::Type_MaximizeButton),
+ _button_stick(&_titlebar, OBWidget::Type_StickyButton),
+ _label(&_titlebar, OBWidget::Type_Label),
+ _handle(this, OBWidget::Type_Handle),
+ _grip_left(&_handle, OBWidget::Type_LeftGrip),
+ _grip_right(&_handle, OBWidget::Type_RightGrip),
_decorations(client->decorations())
{
assert(client);
assert(style);
+ XSelectInput(otk::OBDisplay::display, getWindow(), OBFrame::event_mask);
+
unmanaged();
_titlebar.unmanaged();
_button_close.unmanaged();
_grip_right.unmanaged();
_plate.unmanaged();
- _plate.show();
-
+ _grip_left.setCursor(Openbox::instance->cursors().ll_angle);
+ _grip_right.setCursor(Openbox::instance->cursors().lr_angle);
+
_button_close.setText("X");
_button_iconify.setText("I");
_button_max.setText("M");
_style = 0;
setStyle(style);
+ //XXX: uncomment me unfocus(); // stuff starts out focused in otk
+
+ _plate.show(); // the other stuff is shown based on decor settings
+
grabClient();
}
assert(style);
otk::OtkWidget::setStyle(style);
- // set the grips' textures
- _grip_left.setTexture(style->getGripFocus());
- _grip_left.setUnfocusTexture(style->getGripUnfocus());
- _grip_left.setPressedFocusTexture(style->getGripFocus());
- _grip_left.setPressedUnfocusTexture(style->getGripUnfocus());
- _grip_right.setTexture(style->getGripFocus());
- _grip_right.setUnfocusTexture(style->getGripUnfocus());
- _grip_right.setPressedFocusTexture(style->getGripFocus());
- _grip_right.setPressedUnfocusTexture(style->getGripUnfocus());
-
- _titlebar.setTexture(style->getTitleFocus());
- _titlebar.setUnfocusTexture(style->getTitleUnfocus());
- _handle.setTexture(style->getHandleFocus());
- _handle.setUnfocusTexture(style->getHandleUnfocus());
-
+
// if a style was previously set, then 'replace' is true, cause we're
// replacing a style
bool replace = (_style);
if (replace) {
// XXX: do shit here whatever
- // XXX: save the position based on gravity
}
_style = style;
// XXX: change when focus changes!
- XSetWindowBorder(otk::OBDisplay::display, _plate.getWindow(),
- _style->getFrameFocus()->color().pixel());
-
XSetWindowBorder(otk::OBDisplay::display, getWindow(),
_style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _titlebar.getWindow(),
- _style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _grip_left.getWindow(),
- _style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _grip_right.getWindow(),
- _style->getBorderColor()->pixel());
- XSetWindowBorder(otk::OBDisplay::display, _handle.getWindow(),
- _style->getBorderColor()->pixel());
-
+
// if !replace, then adjust() will get called after the client is grabbed!
- if (replace)
- adjust(); // size/position everything
+ if (replace) {
+ // size/position everything
+ adjustSize();
+ adjustPosition();
+ }
}
-void OBFrame::adjust()
+void OBFrame::adjustSize()
{
// XXX: only if not overridden or something!!! MORE LOGIC HERE!!
_decorations = _client->decorations();
cbwidth;
width = _client->area().width() + cbwidth * 2;
- XSetWindowBorderWidth(otk::OBDisplay::display, _plate.getWindow(), cbwidth);
-
- XSetWindowBorderWidth(otk::OBDisplay::display, getWindow(), bwidth);
- XSetWindowBorderWidth(otk::OBDisplay::display, _titlebar.getWindow(),
- bwidth);
- XSetWindowBorderWidth(otk::OBDisplay::display, _grip_left.getWindow(),
- bwidth);
- XSetWindowBorderWidth(otk::OBDisplay::display, _grip_right.getWindow(),
- bwidth);
- XSetWindowBorderWidth(otk::OBDisplay::display, _handle.getWindow(), bwidth);
+ _plate.setBorderWidth(cbwidth);
+ setBorderWidth(bwidth);
+ _titlebar.setBorderWidth(bwidth);
+ _grip_left.setBorderWidth(bwidth);
+ _grip_right.setBorderWidth(bwidth);
+ _handle.setBorderWidth(bwidth);
+
if (_decorations & OBClient::Decor_Titlebar) {
// set the titlebar size
_titlebar.setGeometry(-bwidth,
// that the ONE LABEL!!
// adds an extra sep so that there's a space on either side of the
// titlebar.. note: x = sep, below.
- _label.setWidth(width - sep * 2 -
- (_button_iconify.width() + sep) * (layout.size() - 1));
+ int lwidth = width - sep * 2 -
+ (_button_iconify.width() + sep) * (layout.size() - 1);
+ // quick sanity check for really small windows. if this is needed, its
+ // obviously not going to be displayed right...
+ // XXX: maybe we should make this look better somehow? constraints?
+ if (lwidth <= 0) lwidth = 1;
+ _label.setWidth(lwidth);
int x = sep;
for (int i = 0, len = layout.size(); i < len; ++i) {
}
+void OBFrame::adjustPosition()
+{
+ int x, y;
+ clientGravity(x, y);
+ move(x, y);
+}
+
+
void OBFrame::adjustShape()
{
#ifdef SHAPE
void OBFrame::grabClient()
{
- // select the event mask on the frame
- //XSelectInput(otk::OBDisplay::display, _window, SubstructureRedirectMask);
-
// reparent the client to the frame
XReparentWindow(otk::OBDisplay::display, _client->window(),
_plate.getWindow(), 0, 0);
_client->ignore_unmaps++;
- // raise the client above the frame
- //XRaiseWindow(otk::OBDisplay::display, _client->window());
+ // select the event mask on the client's parent (to receive config req's)
+ XSelectInput(otk::OBDisplay::display, _plate.getWindow(),
+ SubstructureRedirectMask);
+
// map the client so it maps when the frame does
XMapWindow(otk::OBDisplay::display, _client->window());
- adjust();
- applyGravity();
+ adjustSize();
+ adjustPosition();
}
}
-void OBFrame::applyGravity()
+void OBFrame::clientGravity(int &x, int &y)
{
- int x, y;
- // apply horizontal window gravity
+ x = _client->area().x();
+ y = _client->area().y();
+
+ // horizontal
switch (_client->gravity()) {
default:
case NorthWestGravity:
case SouthWestGravity:
case WestGravity:
- x = _client->area().x();
break;
case NorthGravity:
case SouthGravity:
case CenterGravity:
- x = _client->area().x() - (_size.left + _size.right) / 2;
+ x -= (_size.left + _size.right) / 2;
break;
case NorthEastGravity:
case SouthEastGravity:
case EastGravity:
- x = _client->area().x() - _size.left - _size.right + 2;
+ x -= _size.left + _size.right;
break;
case ForgetGravity:
case StaticGravity:
- x = _client->area().x() - _size.left;
+ x -= _size.left;
break;
}
- // apply vertical window gravity
+ // vertical
switch (_client->gravity()) {
default:
case NorthWestGravity:
case NorthEastGravity:
case NorthGravity:
- y = _client->area().y();
break;
case CenterGravity:
case EastGravity:
case WestGravity:
- y = _client->area().y() - (_size.top + _size.bottom) / 2;
+ y -= (_size.top + _size.bottom) / 2;
break;
case SouthWestGravity:
case SouthEastGravity:
case SouthGravity:
- y = _client->area().y() - _size.top - _size.bottom + 2;
+ y -= _size.top + _size.bottom;
break;
case ForgetGravity:
case StaticGravity:
- y = _client->area().y() - _size.top;
+ y -= _size.top;
+ break;
+ }
+}
+
+
+void OBFrame::frameGravity(int &x, int &y)
+{
+ x = getRect().x();
+ y = getRect().y();
+
+ // horizontal
+ switch (_client->gravity()) {
+ default:
+ case NorthWestGravity:
+ case WestGravity:
+ case SouthWestGravity:
+ break;
+ case NorthGravity:
+ case CenterGravity:
+ case SouthGravity:
+ x += (_size.left + _size.right) / 2;
+ break;
+ case NorthEastGravity:
+ case EastGravity:
+ case SouthEastGravity:
+ x += _size.left + _size.right;
+ break;
+ case StaticGravity:
+ case ForgetGravity:
+ x += _size.left;
+ break;
+ }
+
+ // vertical
+ switch (_client->gravity()) {
+ default:
+ case NorthWestGravity:
+ case WestGravity:
+ case SouthWestGravity:
+ break;
+ case NorthGravity:
+ case CenterGravity:
+ case SouthGravity:
+ y += (_size.top + _size.bottom) / 2;
+ break;
+ case NorthEastGravity:
+ case EastGravity:
+ case SouthEastGravity:
+ y += _size.top + _size.bottom;
+ break;
+ case StaticGravity:
+ case ForgetGravity:
+ y += _size.top;
break;
}
- move(x, y);
}