void updateClass();
// XXX: updateTransientFor();
- //! Move the client window
- void move(int x, int y);
-
- //! Resizes the client window, anchoring it in a given corner
- /*!
- This also maintains things like the client's minsize, and size increments.
- @param anchor The corner to keep in the same position when resizing
- @param x The X component of the new size for the client
- @param y The Y component of the new size for the client
- */
- void resize(Corner anchor, int x, int y);
-
public:
//! Constructs a new OBClient object around a specified window id
/*!
//! Returns the position and size of the client relative to the root window
inline const otk::Rect &area() const { return _area; }
+ //! Move the client window
+ void move(int x, int y);
+
+ //! Resizes the client window, anchoring it in a given corner
+ /*!
+ This also maintains things like the client's minsize, and size increments.
+ @param anchor The corner to keep in the same position when resizing
+ @param x The X component of the new size for the client
+ @param y The Y component of the new size for the client
+ */
+ void resize(Corner anchor, int x, int y);
+
virtual void propertyHandler(const XPropertyEvent &e);
virtual void clientMessageHandler(const XClientMessageEvent &e);
virtual void shapeHandler(const XShapeEvent &e);