// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifdef HAVE_CONFIG_H
-# include "../config.h"
-#endif
+#include "config.h"
#include "client.hh"
#include "frame.hh"
_urgent = false;
_positioned = false;
_disabled_decorations = 0;
- _modal_child = 0;
_group = None;
_desktop = 0;
// updating here is pointless while we're being mapped cuz we're not in
// the screen's client list yet
if (frame)
- openbox->screen(_screen)->updateStrut();
+ openbox->screen(_screen)->updateStruts();
}
delete [] data;
// if anything has changed...
if (c != _transient_for) {
- bool m = _modal;
- if (_modal)
- setModal(false);
-
if (_transient_for)
_transient_for->_transients.remove(this); // remove from old parent
_transient_for = c;
if (_transient_for)
_transient_for->_transients.push_back(this); // add to new parent
-
- if (m)
- setModal(true);
}
}
switch (state) {
case IconicState:
- setDesktop(ICONIC_DESKTOP);
+ iconify(true);
break;
case NormalState:
- setDesktop(openbox->screen(_screen)->desktop());
+ iconify(false);
break;
}
}
-void Client::setDesktop(long target)
+void Client::setDesktop(unsigned int target)
{
if (target == _desktop) return;
- printf("Setting desktop %ld\n", target);
+ printf("Setting desktop %u\n", target);
- if (!(target >= 0 || target == (signed)0xffffffff ||
- target == ICONIC_DESKTOP))
+ if (!(target < openbox->screen(_screen)->numDesktops() ||
+ target == 0xffffffff))
return;
-
+
_desktop = target;
- // set the desktop hint, but not if we're iconifying
- if (_desktop != ICONIC_DESKTOP)
- otk::Property::set(_window, otk::Property::atoms.net_wm_desktop,
- otk::Property::atoms.cardinal, (unsigned)_desktop);
+ // set the desktop hint
+ otk::Property::set(_window, otk::Property::atoms.net_wm_desktop,
+ otk::Property::atoms.cardinal, _desktop);
// 'move' the window to the new desktop
- if (_desktop == openbox->screen(_screen)->desktop() ||
- _desktop == (signed)0xffffffff)
- frame->show();
- else
- frame->hide();
-
- // Handle Iconic state. Iconic state is maintained by the client being a
- // member of the ICONIC_DESKTOP, so this is where we make iconifying and
- // uniconifying happen.
- bool i = _desktop == ICONIC_DESKTOP;
- if (i != _iconic) { // has the state changed?
- _iconic = i;
- if (_iconic) {
- _wmstate = IconicState;
- ignore_unmaps++;
- // we unmap the client itself so that we can get MapRequest events, and
- // because the ICCCM tells us to!
- XUnmapWindow(**otk::display, _window);
- } else {
- _wmstate = NormalState;
- XMapWindow(**otk::display, _window);
- }
- changeState();
- }
-
- frame->adjustState();
+ showhide();
+
+ openbox->screen(_screen)->updateStruts();
}
-Client *Client::findModalChild(Client *skip) const
+void Client::showhide()
{
- Client *ret = 0;
-
- // find a modal child recursively and try focus it
- List::const_iterator it, end = _transients.end();
- for (it = _transients.begin(); it != end; ++it)
- if ((*it)->_modal && *it != skip)
- return *it; // got one
- // none of our direct children are modal, let them try check
- for (it = _transients.begin(); it != end; ++it)
- if ((ret = (*it)->findModalChild()))
- return ret; // got one
- return ret;
-}
+ bool show;
+ Screen *s = openbox->screen(_screen);
+ if (_iconic) show = false;
+ else if (!(_desktop == s->desktop() ||
+ _desktop == 0xffffffff)) show = false;
+ else if (normal() && s->showingDesktop()) show = false;
+ else show = true;
-void Client::setModal(bool modal)
-{
- if (modal == _modal) return;
-
- if (modal) {
- Client *c = this;
- while (c->_transient_for) {
- c = c->_transient_for;
- if (c == this) break; // circular?
- if (c->_modal_child) break; // already has a modal child
- c->_modal_child = this;
- }
- } else {
- // try find a replacement modal dialog
- Client *replacement = 0;
-
- Client *c = this;
- while (c->_transient_for) // go up the tree
- c = c->_transient_for;
- replacement = c->findModalChild(this); // find a modal child, skipping this
- assert(replacement != this);
-
- c = this;
- while (c->_transient_for) {
- c = c->_transient_for;
- if (c == this) break; // circular?
- if (c->_modal_child != this) break; // has a different modal child
- if (c == replacement) break; // found the replacement itself
- c->_modal_child = replacement;
- }
- }
- _modal = modal;
+ if (show) frame->show();
+ else frame->hide();
}
bool fsstate = _fullscreen;
bool maxh = _max_horz;
bool maxv = _max_vert;
- bool modal = _modal;
if (!(action == State_Add || action == State_Remove ||
action == State_Toggle))
if (action == State_Add) {
if (state == otk::Property::atoms.net_wm_state_modal) {
if (_modal) continue;
- modal = true;
+ _modal = true;
} else if (state == otk::Property::atoms.net_wm_state_maximized_vert) {
maxv = true;
} else if (state == otk::Property::atoms.net_wm_state_maximized_horz) {
} else { // action == State_Remove
if (state == otk::Property::atoms.net_wm_state_modal) {
if (!_modal) continue;
- modal = false;
+ _modal = false;
} else if (state == otk::Property::atoms.net_wm_state_maximized_vert) {
maxv = false;
} else if (state == otk::Property::atoms.net_wm_state_maximized_horz) {
maximize(maxv, 2, true);
}
}
- if (modal != _modal)
- setModal(modal);
// change fullscreen state before shading, as it will affect if the window
// can shade or not
if (fsstate != _fullscreen)
#ifdef DEBUG
printf("net_active_window for 0x%lx\n", _window);
#endif
+ if (openbox->screen(_screen)->showingDesktop())
+ openbox->screen(_screen)->showDesktop(false);
if (_iconic)
- setDesktop(openbox->screen(_screen)->desktop());
+ iconify(false);
+ else if (!frame->visible()) // if its not visible for other reasons, then
+ return; // don't mess with it
if (_shaded)
shade(false);
focus();
openbox->screen(_screen)->raiseWindow(this);
} else if (e.message_type == otk::Property::atoms.openbox_active_window) {
+ if (openbox->screen(_screen)->showingDesktop())
+ openbox->screen(_screen)->showDesktop(false);
if (_iconic)
- setDesktop(openbox->screen(_screen)->desktop());
+ iconify(false);
+ else if (!frame->visible()) // if its not visible for other reasons, then
+ return; // don't mess with it
if (e.data.l[0] && _shaded)
shade(false);
focus();
// and aspect ratios
// smaller than min size or bigger than max size?
+ if (w > _max_size.width()) w = _max_size.width();
if (w < _min_size.width()) w = _min_size.width();
- else if (w > _max_size.width()) w = _max_size.width();
+ if (h > _max_size.height()) h = _max_size.height();
if (h < _min_size.height()) h = _min_size.height();
- else if (h > _max_size.height()) h = _max_size.height();
// adjust the height ot match the width for the aspect ratios
if (_min_ratio)
{
// these are in a carefully crafted order..
- if (_modal) {
- _modal = false;
- setModal(true);
- }
-
if (_iconic) {
_iconic = false;
- setDesktop(ICONIC_DESKTOP);
+ iconify(true);
}
if (_fullscreen) {
_fullscreen = false;
if (dir == 2 && !_max_vert) return;
}
- const otk::Rect &a = openbox->screen(_screen)->area();
+ const otk::Rect &a = openbox->screen(_screen)->area(_desktop);
int x = frame->area().x(), y = frame->area().y(),
w = _area.width(), h = _area.height();
delete dimensions;
} else {
// pick some fallbacks...
- const otk::Rect &a = openbox->screen(_screen)->area();
+ const otk::Rect &a = openbox->screen(_screen)->area(_desktop);
x = a.x() + a.width() / 4;
y = a.y() + a.height() / 4;
w = a.width() / 2;
}
+void Client::iconify(bool iconic, bool curdesk)
+{
+ if (_iconic == iconic) return; // nothing to do
+
+#ifdef DEBUG
+ printf("%sconifying window: 0x%lx\n", (iconic ? "I" : "Uni"), _window);
+#endif
+
+ _iconic = iconic;
+
+ if (_iconic) {
+ _wmstate = IconicState;
+ ignore_unmaps++;
+ // we unmap the client itself so that we can get MapRequest events, and
+ // because the ICCCM tells us to!
+ XUnmapWindow(**otk::display, _window);
+ } else {
+ if (curdesk)
+ setDesktop(openbox->screen(_screen)->desktop());
+ _wmstate = NormalState;
+ XMapWindow(**otk::display, _window);
+ }
+ changeState();
+
+ showhide();
+
+ openbox->screen(_screen)->updateStruts();
+}
+
+
void Client::disableDecorations(DecorationFlags flags)
{
_disabled_decorations = flags;
}
+// recursively searches the client 'tree' for a modal client, always skips the
+// topmost node (the window you're starting with)
+Client *Client::searchModalTree(Client *node, Client *skip)
+{
+ List::const_iterator it, end = node->_transients.end();
+ Client *ret;
+
+ for (it = node->_transients.begin(); it != end; ++it) {
+ if (*it == skip) continue; // circular?
+ if ((ret = searchModalTree(*it, skip))) return ret; // got one
+ if ((*it)->_modal) return *it; // got one
+ }
+ return 0;
+}
+
+Client *Client::findModalChild()
+{
+ return searchModalTree(this, this);
+}
+
+
bool Client::focus()
{
// if we have a modal child, then focus it, not us
- if (_modal_child)
- return _modal_child->focus();
+ Client *c = findModalChild();
+ if (c) return c->focus();
// won't try focus if the client doesn't want it, or if the window isn't
// visible on the screen
assert(_iconic); // we shouldn't be able to get this unless we're iconic
// move to the current desktop (uniconify)
- setDesktop(openbox->screen(_screen)->desktop());
+ iconify(false);
// XXX: should we focus/raise the window? (basically a net_wm_active_window)
}