// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
-#ifdef HAVE_CONFIG_H
-# include "../config.h"
-#endif
+#include "config.h"
#include "client.hh"
#include "frame.hh"
Client::Client(int screen, Window window)
: otk::EventHandler(),
- WidgetBase(WidgetBase::Type_Client),
frame(0), _screen(screen), _window(window)
{
assert(screen >= 0);
_urgent = false;
_positioned = false;
_disabled_decorations = 0;
- _modal_child = 0;
_group = None;
_desktop = 0;
_size_inc = otk::Size(1, 1);
_base_size = otk::Size(0, 0);
_min_size = otk::Size(0, 0);
- _max_size = otk::Size(UINT_MAX, UINT_MAX);
+ _max_size = otk::Size(INT_MAX, INT_MAX);
// get the hints from the window
if (XGetWMNormalHints(**otk::display, _window, &size, &ret)) {
_title = _("Unnamed Window");
if (frame)
- frame->setTitle(_title);
+ frame->adjustTitle();
}
// if anything has changed...
if (c != _transient_for) {
- bool m = _modal;
- if (_modal)
- setModal(false);
-
if (_transient_for)
_transient_for->_transients.remove(this); // remove from old parent
_transient_for = c;
if (_transient_for)
_transient_for->_transients.push_back(this); // add to new parent
-
- if (m)
- setModal(true);
}
}
}
-Client *Client::findModalChild(Client *skip) const
-{
- Client *ret = 0;
-
- // find a modal child recursively and try focus it
- List::const_iterator it, end = _transients.end();
- for (it = _transients.begin(); it != end; ++it)
- if ((*it)->_modal && *it != skip)
- return *it; // got one
- // none of our direct children are modal, let them try check
- for (it = _transients.begin(); it != end; ++it)
- if ((ret = (*it)->findModalChild()))
- return ret; // got one
- return ret;
-}
-
-
-void Client::setModal(bool modal)
-{
- if (modal == _modal) return;
-
- if (modal) {
- Client *c = this;
- while (c->_transient_for) {
- c = c->_transient_for;
- if (c->_modal_child) break; // already has a modal child
- c->_modal_child = this;
- }
- } else {
- // try find a replacement modal dialog
- Client *replacement = 0;
-
- Client *c = this;
- while (c->_transient_for) // go up the tree
- c = c->_transient_for;
- replacement = c->findModalChild(this); // find a modal child, skipping this
-
- c = this;
- while (c->_transient_for) {
- c = c->_transient_for;
- if (c->_modal_child != this) break; // has a different modal child
- c->_modal_child = replacement;
- }
- }
- _modal = modal;
-}
-
-
void Client::setState(StateAction action, long data1, long data2)
{
bool shadestate = _shaded;
bool fsstate = _fullscreen;
bool maxh = _max_horz;
bool maxv = _max_vert;
- bool modal = _modal;
if (!(action == State_Add || action == State_Remove ||
action == State_Toggle))
if (action == State_Add) {
if (state == otk::Property::atoms.net_wm_state_modal) {
if (_modal) continue;
- modal = true;
+ _modal = true;
} else if (state == otk::Property::atoms.net_wm_state_maximized_vert) {
maxv = true;
} else if (state == otk::Property::atoms.net_wm_state_maximized_horz) {
} else { // action == State_Remove
if (state == otk::Property::atoms.net_wm_state_modal) {
if (!_modal) continue;
- modal = false;
+ _modal = false;
} else if (state == otk::Property::atoms.net_wm_state_maximized_vert) {
maxv = false;
} else if (state == otk::Property::atoms.net_wm_state_maximized_horz) {
maximize(maxv, 2, true);
}
}
- if (modal != _modal)
- setModal(modal);
// change fullscreen state before shading, as it will affect if the window
// can shade or not
if (fsstate != _fullscreen)
#endif
-void Client::resize(Corner anchor, unsigned int w, unsigned int h)
+void Client::resize(Corner anchor, int w, int h)
{
if (!(_functions & Func_Resize)) return;
internal_resize(anchor, w, h);
}
-void Client::internal_resize(Corner anchor, unsigned int w, unsigned int h,
+void Client::internal_resize(Corner anchor, int w, int h,
bool user, int x, int y)
{
- w -= _base_size.width();
+ w -= _base_size.width();
h -= _base_size.height();
if (user) {
// for interactive resizing. have to move half an increment in each
// direction.
- unsigned int mw = w % _size_inc.width(); // how far we are towards the next
- // size inc
- unsigned int mh = h % _size_inc.height();
- unsigned int aw = _size_inc.width() / 2; // amount to add
- unsigned int ah = _size_inc.height() / 2;
+ int mw = w % _size_inc.width(); // how far we are towards the next size inc
+ int mh = h % _size_inc.height();
+ int aw = _size_inc.width() / 2; // amount to add
+ int ah = _size_inc.height() / 2;
// don't let us move into a new size increment
if (mw + aw >= _size_inc.width()) aw = _size_inc.width() - mw - 1;
if (mh + ah >= _size_inc.height()) ah = _size_inc.height() - mh - 1;
// and aspect ratios
// smaller than min size or bigger than max size?
+ if (w > _max_size.width()) w = _max_size.width();
if (w < _min_size.width()) w = _min_size.width();
- else if (w > _max_size.width()) w = _max_size.width();
+ if (h > _max_size.height()) h = _max_size.height();
if (h < _min_size.height()) h = _min_size.height();
- else if (h > _max_size.height()) h = _max_size.height();
// adjust the height ot match the width for the aspect ratios
if (_min_ratio)
{
// these are in a carefully crafted order..
- if (_modal) {
- _modal = false;
- setModal(true);
- }
-
if (_iconic) {
_iconic = false;
setDesktop(ICONIC_DESKTOP);
}
+// recursively searches the client 'tree' for a modal client, always skips the
+// topmost node (the window you're starting with)
+Client *Client::searchModalTree(Client *node, Client *skip)
+{
+ List::const_iterator it, end = node->_transients.end();
+ Client *ret;
+
+ for (it = node->_transients.begin(); it != end; ++it) {
+ if (*it == skip) continue; // circular?
+ if ((ret = searchModalTree(*it, skip))) return ret; // got one
+ if ((*it)->_modal) return *it; // got one
+ }
+ return 0;
+}
+
+Client *Client::findModalChild()
+{
+ return searchModalTree(this, this);
+}
+
+
bool Client::focus()
{
// if we have a modal child, then focus it, not us
- if (_modal_child)
- return _modal_child->focus();
+ Client *c = findModalChild();
+ if (c) return c->focus();
// won't try focus if the client doesn't want it, or if the window isn't
// visible on the screen
otk::EventHandler::focusHandler(e);
- frame->focus();
_focused = true;
+ frame->adjustFocus();
openbox->setFocusedClient(this);
}
otk::EventHandler::unfocusHandler(e);
- frame->unfocus();
_focused = false;
+ frame->adjustFocus();
if (openbox->focusedClient() == this)
openbox->setFocusedClient(0);
}
-void Client::configureRequestHandler(const XConfigureRequestEvent &e)
+void Client::configureRequestHandler(const XConfigureRequestEvent &ec)
{
#ifdef DEBUG
- printf("ConfigureRequest for 0x%lx\n", e.window);
+ printf("ConfigureRequest for 0x%lx\n", ec.window);
#endif // DEBUG
- otk::EventHandler::configureRequestHandler(e);
+ otk::EventHandler::configureRequestHandler(ec);
// compress these
+ XConfigureRequestEvent e = ec;
XEvent ev;
while (XCheckTypedWindowEvent(**otk::display, window(), ConfigureRequest,
&ev)) {
+ // XXX if this causes bad things.. we can compress config req's with the
+ // same mask.
e.value_mask |= ev.xconfigurerequest.value_mask;
if (ev.xconfigurerequest.value_mask & CWX)
e.x = ev.xconfigurerequest.x;