int colors_per_channel;
timeval auto_raise_delay;
unsigned long cache_life, cache_max;
+ std::string titlebar_layout;
} resource;
typedef std::map<Window, BlackboxWindow*> WindowLookup;
inline int getColorsPerChannel(void) const
{ return resource.colors_per_channel; }
+ inline std::string getTitlebarLayout(void) const
+ { return resource.titlebar_layout; }
+
inline const timeval &getAutoRaiseDelay(void) const
{ return resource.auto_raise_delay; }