#endif
#include "bindings.hh"
+#include "screen.hh"
+#include "openbox.hh"
+#include "client.hh"
+#include "frame.hh"
+#include "python.hh"
#include "otk/display.hh"
extern "C" {
namespace ob {
-#include <stdio.h>
-static void print_branch(BindingTree *first, std::string str)
+static bool buttonvalue(const std::string &button, unsigned int *val)
{
- BindingTree *p = first;
-
- while (p) {
- if (p->first_child)
- print_branch(p->first_child, str + " " + p->text);
- if (!p->chain)
- printf("%d%s\n", p->id, (str + " " + p->text).c_str());
- p = p->next_sibling;
- }
-}
-
-
-void OBBindings::display()
-{
- if (_tree.first_child)
- print_branch(_tree.first_child, "");
+ if (button == "1" || button == "Button1") {
+ *val |= Button1;
+ } else if (button == "2" || button == "Button2") {
+ *val |= Button2;
+ } else if (button == "3" || button == "Button3") {
+ *val |= Button3;
+ } else if (button == "4" || button == "Button4") {
+ *val |= Button4;
+ } else if (button == "5" || button == "Button5") {
+ *val |= Button5;
+ } else
+ return false;
+ return true;
}
-
static bool modvalue(const std::string &mod, unsigned int *val)
{
if (mod == "C") { // control
*val |= ShiftMask;
} else if (mod == "A" || // alt/mod1
mod == "M" ||
- mod == "M1" ||
- mod == "Mod1") {
+ mod == "Mod1" ||
+ mod == "M1") {
*val |= Mod1Mask;
- } else if (mod == "M2" || // mod2
- mod == "Mod2") {
+ } else if (mod == "Mod2" || // mod2
+ mod == "M2") {
*val |= Mod2Mask;
- } else if (mod == "M3" || // mod3
- mod == "Mod3") {
+ } else if (mod == "Mod3" || // mod3
+ mod == "M3") {
*val |= Mod3Mask;
} else if (mod == "W" || // windows/mod4
- mod == "M4" ||
- mod == "Mod4") {
+ mod == "Mod4" ||
+ mod == "M4") {
*val |= Mod4Mask;
- } else if (mod == "M5" || // mod5
- mod == "Mod5") {
+ } else if (mod == "Mod5" || // mod5
+ mod == "M5") {
*val |= Mod5Mask;
} else { // invalid
return false;
return true;
}
-bool OBBindings::translate(const std::string &str, Binding &b)
+bool OBBindings::translate(const std::string &str, Binding &b) const
{
// parse out the base key name
std::string::size_type keybegin = str.find_last_of('-');
}
// set the binding
- KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
- if (sym == NoSymbol) return false;
b.modifiers = modval;
- b.key = XKeysymToKeycode(otk::OBDisplay::display, sym);
+ KeySym sym = XStringToKeysym(const_cast<char *>(key.c_str()));
+ if (sym == NoSymbol) {
+ printf(_("Invalid Key name in key binding: %s\n"), key.c_str());
+ return false;
+ }
+ if (!(b.key = XKeysymToKeycode(otk::OBDisplay::display, sym)))
+ printf(_("No valid keycode for Key in key binding: %s\n"), key.c_str());
return b.key != 0;
}
}
}
-BindingTree *OBBindings::buildtree(const StringVect &keylist, int id)
+BindingTree *OBBindings::buildtree(const StringVect &keylist, int id) const
{
if (keylist.empty()) return 0; // nothing in the list.. return 0
for (it = keylist.rbegin(); it != end; ++it) {
p = ret;
ret = new BindingTree(id);
- if (!p) ret->chain = false;
+ if (!p) ret->chain = false; // only the first built node
ret->first_child = p;
if (!translate(*it, ret->binding)) {
destroytree(ret);
ret = 0;
break;
}
- ret->text = *it; // XXX: rm me
}
return ret;
}
OBBindings::OBBindings()
+ : _curpos(&_tree), _resetkey(0,0)
{
+ setResetKey("C-g"); // set the default reset key
}
OBBindings::~OBBindings()
{
+ grabKeys(false);
remove_all();
}
if (!_tree.first_child) {
// there are no nodes at this level yet
_tree.first_child = node;
- return;
} else {
a = _tree.first_child;
last = a;
}
if (last->binding != b->binding)
last->next_sibling = b;
- else
+ else {
last->first_child = b->first_child;
- delete b;
+ delete b;
+ }
}
}
-int OBBindings::find(BindingTree *search) {
+int OBBindings::find(BindingTree *search) const {
BindingTree *a, *b;
a = _tree.first_child;
b = search;
a = a->next_sibling;
} else {
if (a->chain == b->chain) {
- if (!a->chain)
+ if (!a->chain) {
return a->id; // found it! (return the actual id, not the search's)
- } else
- return -2; // the chain status' don't match (conflict!)
+ }
+ } else {
+ return -2; // the chain status' don't match (conflict!)
+ }
b = b->first_child;
a = a->first_child;
}
return -1; // it just isn't in here
}
-/*
-static int find(BindingTree *parent, BindingTree *node) {
- BindingTree *p, *lastsib, *nextparent, *nextnode = node->first_child;
-
- if (!parent->first_child)
- return -1;
-
- p = parent->first_child;
- while (p) {
- if (node->binding == p->binding) {
- if (node->chain == p->chain) {
- if (!node->chain) {
- return p->id; // found it! (return the actual id, not the search's)
- } else {
- break; // go on to the next child in the chain
- }
- } else {
- return -2; // the chain status' don't match (conflict!)
- }
- }
- p = p->next_sibling;
- }
- if (!p) return -1; // doesn't exist
-
- if (node->chain) {
- assert(node->first_child);
- return find(p, node->first_child);
- } else
- return -1; // it just isnt in here
-}
-*/
bool OBBindings::add(const StringVect &keylist, int id)
{
if (!(tree = buildtree(keylist, id)))
return false; // invalid binding requested
- if (find(tree) < -1) {
+ if (find(tree) != -1) {
// conflicts with another binding
destroytree(tree);
return false;
}
+ grabKeys(false);
+
// assimilate this built tree into the main tree
assimilate(tree); // assimilation destroys/uses the tree
+
+ grabKeys(true);
+
return true;
}
{
(void)keylist;
assert(false); // XXX: function not implemented yet
+
+ grabKeys(false);
+ _curpos = &_tree;
+
+ // do shit here...
+
+ grabKeys(true);
+
+}
+
+
+void OBBindings::setResetKey(const std::string &key)
+{
+ Binding b(0, 0);
+ if (translate(key, b)) {
+ grabKeys(false);
+ _resetkey.key = b.key;
+ _resetkey.modifiers = b.modifiers;
+ grabKeys(true);
+ }
}
void OBBindings::remove_all()
{
- if (_tree.first_child)
+ if (_tree.first_child) {
remove_branch(_tree.first_child);
+ _tree.first_child = 0;
+ }
+}
+
+
+void OBBindings::grabKeys(bool grab)
+{
+ for (int i = 0; i < Openbox::instance->screenCount(); ++i) {
+ Window root = otk::OBDisplay::screenInfo(i)->rootWindow();
+
+ BindingTree *p = _curpos->first_child;
+ while (p) {
+ if (grab)
+ otk::OBDisplay::grabKey(p->binding.key, p->binding.modifiers,
+ root, false, GrabModeAsync, GrabModeAsync,
+ false);
+ else
+ otk::OBDisplay::ungrabKey(p->binding.key, p->binding.modifiers,
+ root);
+ p = p->next_sibling;
+ }
+
+ if (grab)
+ otk::OBDisplay::grabKey(_resetkey.key, _resetkey.modifiers,
+ root, true, GrabModeAsync, GrabModeAsync,
+ false);
+ else
+ otk::OBDisplay::ungrabKey(_resetkey.key, _resetkey.modifiers,
+ root);
+ }
+}
+
+
+void OBBindings::fire(Window window, unsigned int modifiers, unsigned int key,
+ Time time)
+{
+ if (key == _resetkey.key && modifiers == _resetkey.modifiers) {
+ grabKeys(false);
+ _curpos = &_tree;
+ grabKeys(true);
+ } else {
+ BindingTree *p = _curpos->first_child;
+ while (p) {
+ if (p->binding.key == key && p->binding.modifiers == modifiers) {
+ if (p->chain) {
+ grabKeys(false);
+ _curpos = p;
+ grabKeys(true);
+ } else {
+ python_callback_binding(p->id, window, modifiers, key, time);
+ grabKeys(false);
+ _curpos = &_tree;
+ grabKeys(true);
+ }
+ break;
+ }
+ p = p->next_sibling;
+ }
+ }
}
}