-// -*- mode: C++; indent-tabs-mode: nil; -*-
+// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef __actions_hh
#define __actions_hh
@brief The action interface for user-available actions
*/
+#include "otk/point.hh"
+#include "otk/rect.hh"
+#include "otk/eventhandler.hh"
+
+extern "C" {
+#include <X11/Xlib.h>
+}
+
namespace ob {
//! The action interface for user-available actions
/*!
+ When these actions are fired, hooks to the guile engine are fired so that
+ guile code is run.
*/
-class OBActions {
+class OBActions : public otk::OtkEventHandler {
public:
+ // update the same enum in openbox.i when making changes to this
+ enum ActionType {
+ Action_ButtonPress,
+ Action_ButtonRelease,
+ Action_Click,
+ Action_DoubleClick,
+ Action_EnterWindow,
+ Action_LeaveWindow,
+ Action_KeyPress,
+ Action_MouseMotion,
+ NUM_ACTIONS
+ };
+ struct ButtonReleaseAction {
+ Window win;
+ unsigned int button;
+ Time time;
+ ButtonReleaseAction() { win = 0; button = 0; time = 0; }
+ };
+
private:
+ // milliseconds XXX: config option
+ static const unsigned int DOUBLECLICKDELAY;
+
+ //! The mouse button currently being watched from a press for a CLICK
+ unsigned int _button;
+ //! The last button release processed for CLICKs
+ ButtonReleaseAction _release;
public:
+ //! Constructs an OBActions object
OBActions();
+ //! Destroys the OBActions object
virtual ~OBActions();
+
+ virtual void buttonPressHandler(const XButtonEvent &e);
+ virtual void buttonReleaseHandler(const XButtonEvent &e);
+ virtual void enterHandler(const XCrossingEvent &e);
+ virtual void leaveHandler(const XCrossingEvent &e);
+
+ virtual void keyPressHandler(const XKeyEvent &e);
+
+ virtual void motionHandler(const XMotionEvent &e);
};
}