Used for motion events as the starting position.
*/
ButtonPressAction *_posqueue[BUTTONS];
- //! The delta x/y of the last motion sequence
- int _dx, _dy;
void insertPress(const XButtonEvent &e);
virtual void unmapHandler(const XUnmapEvent &e);
virtual void destroyHandler(const XDestroyWindowEvent &e);
-
//! Add a callback funtion to the back of the hook list
/*!
Registering functions for KeyPress events is pointless. Use