// XXX: dont load this every time!!@*
long dblclick;
- if (!python_get_long("double_click_delay", &dblclick))
+ if (!python_get_long("DOUBLE_CLICK_DELAY", &dblclick))
dblclick = 300;
if (e.time - _release.time < (unsigned)dblclick &&
Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask);
// remove from the state the mask of the modifier being released, if it is
- // a modifier key being released (XXX this is a little ugly..)
+ // a modifier key being released (this is a little ugly..)
const XModifierKeymap *map = otk::display->modifierMap();
const int mask_table[] = {
ShiftMask, LockMask, ControlMask, Mod1Mask,
int dx = x_root - _posqueue[0]->pos.x();
int dy = y_root - _posqueue[0]->pos.y();
// XXX: dont get this from python every time!
- if (!python_get_long("drag_threshold", &threshold))
+ if (!python_get_long("DRAG_THRESHOLD", &threshold))
threshold = 0;
if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold))
return; // not at the threshold yet