inline unsigned int depth() const { return _depth; }
inline unsigned int number() const { return _number; }
inline const Size &size() const { return _size; }
+
+ Window createWindow(Window parent, const Rect &area, int borderw,
+ unsigned int winclass,
+ unsigned long attrib_mask,
+ XSetWindowAttributes *attrib) const;
};
#endif // __XScreen_h