#include "Toolbar.h"
#include "Window.h"
#include "Workspace.h"
+
#include "Windowmenu.h"
#include "Geometry.h"
+#include "Util.h"
#ifdef HAVE_STDIO_H
# include <stdio.h>
rectList result;
rectList::const_iterator siter;
for(siter=spaces.begin(); siter!=spaces.end(); ++siter) {
- if(win.getArea().Intersect(*siter)) {
+ if(win.area().Intersect(*siter)) {
//Check for space to the left of the window
- if(win.getXFrame() > siter->x())
+ if(win.origin().x() > siter->x())
result.push_back(Rect(siter->x(), siter->y(),
- win.getXFrame() - siter->x() - 1,
+ win.origin().x() - siter->x() - 1,
siter->h()));
//Check for space above the window
- if(win.getYFrame() > siter->y())
+ if(win.origin().y() > siter->y())
result.push_back(Rect(siter->x(), siter->y(),
siter->w(),
- win.getYFrame() - siter->y() - 1));
+ win.origin().y() - siter->y() - 1));
//Check for space to the right of the window
- if((win.getXFrame()+win.getWidth()) <
+ if((win.origin().x()+win.size().w()) <
(siter->x()+siter->w()))
- result.push_back(Rect(win.getXFrame() + win.getWidth() + 1,
+ result.push_back(Rect(win.origin().x() + win.size().w() + 1,
siter->y(),
siter->x() + siter->w() -
- win.getXFrame() - win.getWidth() - 1,
+ win.origin().x() - win.size().w() - 1,
siter->h()));
//Check for space below the window
- if((win.getYFrame()+win.getHeight()) <
+ if((win.origin().y()+win.size().h()) <
(siter->y()+siter->h()))
result.push_back(Rect(siter->x(),
- win.getYFrame() + win.getHeight() + 1,
+ win.origin().y() + win.size().h() + 1,
siter->w(),
siter->y() + siter->h()-
- win.getYFrame() - win.getHeight() - 1));
+ win.origin().y() - win.size().h() - 1));
}
else
spaces = calcSpace(*cur, spaces);
//Find first space that fits the window
- best = 0;
+ best = NULL;
for (siter=spaces.begin(); siter!=spaces.end(); ++siter) {
if ((siter->w() >= win_size.w()) &&
(siter->h() >= win_size.h()))
best = siter;
}
- if (best != 0)
+ if (best != NULL)
return new Point(best->origin());
else
- return new Point(200, 0);
+ return NULL; //fall back to cascade
}
inline Point *Workspace::rowSmartPlacement(const Size &win_size,
LinkedListIterator<OpenboxWindow> it(windowList);
test_y = (screen.getColPlacementDirection() == BScreen::TopBottom) ?
- start_pos : screen.getHeight() - win_size.h() - start_pos;
+ start_pos : screen.size().h() - win_size.h() - start_pos;
while(!placed &&
((screen.getColPlacementDirection() == BScreen::BottomTop) ?
test_y > 0 : test_y + win_size.h() < (signed) space.h())) {
- test_x = (screen.getRowPlacementDirection() == BScreen::LeftRight) ?
- start_pos : space.w() - win_size.w() - start_pos;
- while (!placed &&
- ((screen.getRowPlacementDirection() == BScreen::RightLeft) ?
- test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
- placed = true;
-
- it.reset();
- for (OpenboxWindow *curr = it.current(); placed && curr;
- it++, curr = it.current()) {
- int curr_w = curr->getWidth() + (screen.getBorderWidth() * 4);
- int curr_h =
- ((curr->isShaded()) ? curr->getTitleHeight() : curr->getHeight()) +
- (screen.getBorderWidth() * 4);
-
- if (curr->getXFrame() < test_x + win_size.w() &&
- curr->getXFrame() + curr_w > test_x &&
- curr->getYFrame() < test_y + win_size.h() &&
- curr->getYFrame() + curr_h > test_y) {
- placed = false;
- }
+ test_x = (screen.getRowPlacementDirection() == BScreen::LeftRight) ?
+ start_pos : space.w() - win_size.w() - start_pos;
+ while (!placed &&
+ ((screen.getRowPlacementDirection() == BScreen::RightLeft) ?
+ test_x > 0 : test_x + win_size.w() < (signed) space.w())) {
+ placed = true;
+
+ it.reset();
+ for (OpenboxWindow *curr = it.current(); placed && curr;
+ it++, curr = it.current()) {
+ int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
+ int curr_h = curr->size().h() + (screen.getBorderWidth() * 4);
+
+ if (curr->origin().x() < test_x + win_size.w() &&
+ curr->origin().x() + curr_w > test_x &&
+ curr->origin().y() < test_y + win_size.h() &&
+ curr->origin().y() + curr_h > test_y) {
+ placed = false;
}
-
- // Removed code for checking toolbar and slit
- // The space passed in should not include either
-
- if (placed) {
- place_x = test_x;
- place_y = test_y;
-
- break;
- }
-
- test_x += (change_x * delta_x);
- }
-
- test_y += (change_y * delta_y);
+ }
+
+ // Removed code for checking toolbar and slit
+ // The space passed in should not include either
+
+ if (placed) {
+ place_x = test_x;
+ place_y = test_y;
+
+ break;
+ }
+
+ test_x += (change_x * delta_x);
+ }
+
+ test_y += (change_y * delta_y);
}
return new Point(place_x, place_y);
}
void Workspace::placeWindow(OpenboxWindow *win) {
- assert(win != NULL);
+ ASSERT(win != NULL);
Bool placed = False;
- const int win_w = win->getWidth() + (screen.getBorderWidth() * 4),
- win_h = win->getHeight() + (screen.getBorderWidth() * 4),
+ const int win_w = win->size().w() + (screen.getBorderWidth() * 4),
+ win_h = win->size().h() + (screen.getBorderWidth() * 4),
#ifdef SLIT
- slit_x = screen.getSlit()->getX() - screen.getBorderWidth(),
- slit_y = screen.getSlit()->getY() - screen.getBorderWidth(),
- slit_w = screen.getSlit()->getWidth() +
+ slit_x = screen.getSlit()->area().x() - screen.getBorderWidth(),
+ slit_y = screen.getSlit()->area().y() - screen.getBorderWidth(),
+ slit_w = screen.getSlit()->area().w() +
(screen.getBorderWidth() * 4),
- slit_h = screen.getSlit()->getHeight() +
+ slit_h = screen.getSlit()->area().h() +
(screen.getBorderWidth() * 4),
#endif // SLIT
toolbar_x = screen.getToolbar()->getX() - screen.getBorderWidth(),
LinkedListIterator<OpenboxWindow> it(windowList);
Rect space(0, 0,
- screen.getWidth(),
- screen.getHeight()
+ screen.size().w(),
+ screen.size().h()
);
Size window_size(win_w, win_h);
place_y=spot->y();
delete spot;
placed=true;
- }
+ }else
+ placed=false;
+
break;
}
case BScreen::RowSmartPlacement: {
case BScreen::ColSmartPlacement: {
test_x = (screen.getRowPlacementDirection() == BScreen::LeftRight) ?
- start_pos : screen.getWidth() - win_w - start_pos;
+ start_pos : screen.size().w() - win_w - start_pos;
while (!placed &&
((screen.getRowPlacementDirection() == BScreen::RightLeft) ?
- test_x > 0 : test_x + win_w < (signed) screen.getWidth())) {
+ test_x > 0 : test_x + win_w < (signed) screen.size().w())) {
test_y = (screen.getColPlacementDirection() == BScreen::TopBottom) ?
- start_pos : screen.getHeight() - win_h - start_pos;
+ start_pos : screen.size().h() - win_h - start_pos;
while (!placed &&
((screen.getColPlacementDirection() == BScreen::BottomTop) ?
- test_y > 0 : test_y + win_h < (signed) screen.getHeight())) {
+ test_y > 0 : test_y + win_h < (signed) screen.size().h())) {
placed = True;
it.reset();
it++, curr = it.current()) {
if (curr->isMaximizedFull()) // fully maximized, ignore it
continue;
- int curr_w = curr->getWidth() + (screen.getBorderWidth() * 4);
+ int curr_w = curr->size().w() + (screen.getBorderWidth() * 4);
int curr_h =
- ((curr->isShaded()) ? curr->getTitleHeight() : curr->getHeight()) +
+ ((curr->isShaded()) ? curr->getTitleHeight() : curr->size().h()) +
(screen.getBorderWidth() * 4);
- if (curr->getXFrame() < test_x + win_w &&
- curr->getXFrame() + curr_w > test_x &&
- curr->getYFrame() < test_y + win_h &&
- curr->getYFrame() + curr_h > test_y) {
+ if (curr->origin().x() < test_x + win_w &&
+ curr->origin().x() + curr_w > test_x &&
+ curr->origin().y() < test_y + win_h &&
+ curr->origin().y() + curr_h > test_y) {
placed = False;
}
}
} // switch
if (! placed) {
- if (((unsigned) cascade_x > (screen.getWidth() / 2)) ||
- ((unsigned) cascade_y > (screen.getHeight() / 2)))
- cascade_x = cascade_y = 32;
-
- place_x = cascade_x;
- place_y = cascade_y;
-
- cascade_x += win->getTitleHeight();
- cascade_y += win->getTitleHeight();
+ Point *p = cascade(win);
+ place_x=p->x();
+ place_y=p->y();
+ delete p;
}
- if (place_x + win_w > (signed) screen.getWidth())
- place_x = (((signed) screen.getWidth()) - win_w) / 2;
- if (place_y + win_h > (signed) screen.getHeight())
- place_y = (((signed) screen.getHeight()) - win_h) / 2;
+ if (place_x + win_w > (signed) screen.size().w())
+ place_x = (((signed) screen.size().w()) - win_w) / 2;
+ if (place_y + win_h > (signed) screen.size().h())
+ place_y = (((signed) screen.size().h()) - win_h) / 2;
+
+ win->configure(place_x, place_y, win->size().w(), win->size().h());
+}
+
+Point *Workspace::cascade(const OpenboxWindow *const win){
+ if (((unsigned) cascade_x > (screen.size().w() / 2)) ||
+ ((unsigned) cascade_y > (screen.size().h() / 2)))
+ cascade_x = cascade_y = 32;
+
+ cascade_x += win->getTitleHeight();
+ cascade_y += win->getTitleHeight();
- win->configure(place_x, place_y, win->getWidth(), win->getHeight());
+ return new Point(cascade_x, cascade_y);
}