#endif // HAVE_STRING_H
}
+#include <assert.h>
+
#include <functional>
#include <string>
wkspc->stackingList.push_back((*it));
}
}
-
}
clientmenu->setLabel(name);
clientmenu->update();
+ screen->saveWorkspaceNames();
}
spaces.push_back(availableArea); //initially the entire screen is free
//Find Free Spaces
- BlackboxWindowList::iterator wit = windowList.begin(),
- end = windowList.end();
+ BlackboxWindowList::const_iterator wit = windowList.begin(),
+ end = windowList.end();
Rect tmp;
for (; wit != end; ++wit) {
const BlackboxWindow* const curr = *wit;
+
+ if (curr->isShaded()) continue;
+
tmp.setRect(curr->frameRect().x(), curr->frameRect().y(),
curr->frameRect().width() + screen->getBorderWidth(),
curr->frameRect().height() + screen->getBorderWidth());
if (screen->getPlacementPolicy() == BScreen::RowSmartPlacement) {
if(screen->getRowPlacementDirection() == BScreen::LeftRight) {
if(screen->getColPlacementDirection() == BScreen::TopBottom)
- sort(spaces.begin(), spaces.end(), rowLRTB);
+ std::sort(spaces.begin(), spaces.end(), rowLRTB);
else
- sort(spaces.begin(), spaces.end(), rowLRBT);
+ std::sort(spaces.begin(), spaces.end(), rowLRBT);
} else {
if(screen->getColPlacementDirection() == BScreen::TopBottom)
- sort(spaces.begin(), spaces.end(), rowRLTB);
+ std::sort(spaces.begin(), spaces.end(), rowRLTB);
else
- sort(spaces.begin(), spaces.end(), rowRLBT);
+ std::sort(spaces.begin(), spaces.end(), rowRLBT);
}
} else {
if(screen->getColPlacementDirection() == BScreen::TopBottom) {
if(screen->getRowPlacementDirection() == BScreen::LeftRight)
- sort(spaces.begin(), spaces.end(), colLRTB);
+ std::sort(spaces.begin(), spaces.end(), colLRTB);
else
- sort(spaces.begin(), spaces.end(), colRLTB);
+ std::sort(spaces.begin(), spaces.end(), colRLTB);
} else {
if(screen->getRowPlacementDirection() == BScreen::LeftRight)
- sort(spaces.begin(), spaces.end(), colLRBT);
+ std::sort(spaces.begin(), spaces.end(), colLRBT);
else
- sort(spaces.begin(), spaces.end(), colRLBT);
+ std::sort(spaces.begin(), spaces.end(), colRLBT);
}
}
}
+bool Workspace::underMousePlacement(Rect &win, const Rect &availableArea) {
+ int x, y, rx, ry;
+ Window c, r;
+ unsigned int m;
+ XQueryPointer(screen->getBlackbox()->getXDisplay(), screen->getRootWindow(),
+ &r, &c, &rx, &ry, &x, &y, &m);
+ x = rx - win.width() / 2;
+ y = ry - win.height() / 2;
+
+ if (x < availableArea.x())
+ x = availableArea.x();
+ if (y < availableArea.y())
+ y = availableArea.y();
+ if (x + win.width() > availableArea.x() + availableArea.width())
+ x = availableArea.x() + availableArea.width() - win.width();
+ if (y + win.height() > availableArea.y() + availableArea.height())
+ y = availableArea.y() + availableArea.height() - win.height();
+
+ win.setX(x);
+ win.setY(y);
+
+ return True;
+}
+
+
bool Workspace::cascadePlacement(Rect &win, const Rect &availableArea) {
if ((cascade_x > static_cast<signed>(availableArea.width() / 2)) ||
(cascade_y > static_cast<signed>(availableArea.height() / 2)))
case BScreen::ColSmartPlacement:
placed = smartPlacement(new_win, availableArea);
break;
+ case BScreen::UnderMousePlacement:
+ placed = underMousePlacement(new_win, availableArea);
default:
break; // handled below
} // switch