bool getState(void);
Window createToplevelWindow();
- Window createChildWindow(Window parent, Cursor = None);
+ Window createChildWindow(Window parent, unsigned long event_mask,
+ Cursor = None);
bool getWindowType(void);
void updateStrut(void);
void setState(unsigned long new_state);
void upsize(void);
void doMove(int x_root, int y_root);
- bool doWorkspaceWarping(int x_root, int y_root, int dx, int dy);
+ void doWorkspaceWarping(int x_root, int y_root, int &dx);
void doWindowSnapping(int &dx, int &dy);
void endMove(void);
void doResize(int x_root, int y_root);