int window_number, workspace_number;
unsigned long current_state;
+ bool place_window; // place the window ourselves when mapped
enum FocusMode { F_NoInput = 0, F_Passive,
F_LocallyActive, F_GloballyActive };
void associateClientWindow();
void decorate();
void decorateLabel();
- void positionButtons(Bool redecorate_label = False);
+ void positionButtons();
void positionWindows();
void createCloseButton();
void createIconifyButton();
inline void setWindowNumber(int n) { window_number = n; }
- Bool validateClient();
- Bool setInputFocus();
+ bool validateClient();
+ bool setInputFocus();
void setFocusFlag(Bool);
void iconify();
- void deiconify(Bool reassoc = True, Bool raise = True);
+ void deiconify(bool reassoc = true, bool raise = true, bool initial = false);
void close();
void withdraw();
void maximize(unsigned int button);