#include "Workspace.hh"
#include "Slit.hh"
+using std::string;
/*
* Initializes the class with default values/the window's set initial values.
void BlackboxWindow::positionButtons(bool redecorate_label) {
- unsigned int bw = frame.button_w + frame.bevel_w + 1,
- by = frame.bevel_w + 1, lx = by, lw = frame.inside_w - by;
-
- if (decorations & Decor_Iconify) {
- if (frame.iconify_button == None) createIconifyButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, by, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.iconify_button);
- XClearWindow(blackbox->getXDisplay(), frame.iconify_button);
-
- lx += bw;
- lw -= bw;
- } else if (frame.iconify_button) {
- destroyIconifyButton();
+ string layout = blackbox->getTitlebarLayout();
+ string parsed;
+
+ bool hasclose, hasiconify, hasmaximize, haslabel;
+ hasclose = hasiconify = hasmaximize = haslabel = false;
+
+ string::const_iterator it, end;
+ for (it = layout.begin(), end = layout.end(); it != end; ++it) {
+ switch(*it) {
+ case 'C':
+ if (! hasclose && (decorations & Decor_Close)) {
+ hasclose = true;
+ parsed += *it;
+ }
+ break;
+ case 'I':
+ if (! hasiconify && (decorations & Decor_Iconify)) {
+ hasiconify = true;
+ parsed += *it;
+ }
+ break;
+ case 'M':
+ if (! hasmaximize && (decorations & Decor_Maximize)) {
+ hasmaximize = true;
+ parsed += *it;
+ }
+ break;
+ case 'L':
+ if (! haslabel) {
+ haslabel = true;
+ parsed += *it;
+ }
+ }
}
- int bx = frame.inside_w - bw;
-
- if (decorations & Decor_Close) {
- if (frame.close_button == None) createCloseButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, bx, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.close_button);
- XClearWindow(blackbox->getXDisplay(), frame.close_button);
-
- bx -= bw;
- lw -= bw;
- } else if (frame.close_button) {
+ if (! hasclose)
+ destroyCloseButton();
+ if (! hasiconify)
destroyCloseButton();
+ if (! hasmaximize)
+ destroyCloseButton();
+ if (! haslabel)
+ parsed += 'L'; // require that the label be in the layout
+
+ const unsigned int bsep = frame.bevel_w + 1; // separation between elements
+ const unsigned int by = frame.bevel_w + 1;
+ const unsigned int ty = frame.bevel_w;
+
+ frame.label_w = frame.inside_w - bsep * 2 -
+ (frame.button_w + bsep) * (parsed.size() - 1);
+
+ unsigned int x = bsep;
+ for (it = parsed.begin(), end = parsed.end(); it != end; ++it) {
+ switch(*it) {
+ case 'C':
+ if (!frame.close_button) createCloseButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.close_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'I':
+ if (!frame.iconify_button) createIconifyButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.iconify_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'M':
+ if (!frame.maximize_button) createMaximizeButton();
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, x, by,
+ frame.button_w, frame.button_w);
+ x += frame.button_w + bsep;
+ break;
+ case 'L':
+ XMoveResizeWindow(blackbox->getXDisplay(), frame.label, x, ty,
+ frame.label_w, frame.label_h);
+ x += frame.label_w + bsep;
+ break;
+ }
}
- if (decorations & Decor_Maximize) {
- if (frame.maximize_button == None) createMaximizeButton();
-
- XMoveResizeWindow(blackbox->getXDisplay(), frame.maximize_button, bx, by,
- frame.button_w, frame.button_w);
- XMapWindow(blackbox->getXDisplay(), frame.maximize_button);
- XClearWindow(blackbox->getXDisplay(), frame.maximize_button);
- lw -= bw;
- } else if (frame.maximize_button) {
- destroyMaximizeButton();
- }
- frame.label_w = lw - by;
- XMoveResizeWindow(blackbox->getXDisplay(), frame.label, lx, frame.bevel_w,
- frame.label_w, frame.label_h);
if (redecorate_label) decorateLabel();
-
redrawLabel();
redrawAllButtons();
}
long icccm_mask;
XSizeHints sizehint;
- const Rect& screen_area = screen->availableArea();
-
client.min_width = client.min_height =
client.width_inc = client.height_inc = 1;
client.base_width = client.base_height = 0;
+
+ /*
+ use the full screen, not the strut modified size. otherwise when the
+ availableArea changes max_width/height will be incorrect and lead to odd
+ rendering bugs.
+ */
+ const Rect& screen_area = screen->getRect();
client.max_width = screen_area.width();
+
client.max_height = screen_area.height();
client.min_aspect_x = client.min_aspect_y =
client.max_aspect_x = client.max_aspect_y = 1;
client.transient_for = 0;
Window trans_for;
- if (!XGetTransientForHint(blackbox->getXDisplay(), client.window,
- &trans_for)) {
+ if (! XGetTransientForHint(blackbox->getXDisplay(), client.window,
+ &trans_for)) {
// transient_for hint not set
return;
}
flags currently set. Otherwise it still thinks it is maximized.
so we do not need to call configure() because resizing will handle it
*/
- if (!flags.resizing)
+ if (! flags.resizing)
configure(blackbox_attrib.premax_x, blackbox_attrib.premax_y,
blackbox_attrib.premax_w, blackbox_attrib.premax_h);
void BlackboxWindow::shade(void) {
- if (! (decorations & Decor_Titlebar))
- return;
-
if (flags.shaded) {
XResizeWindow(blackbox->getXDisplay(), frame.window,
frame.inside_w, frame.inside_h);
frame.rect.setHeight(client.rect.height() + frame.margin.top +
frame.margin.bottom);
} else {
+ if (! (decorations & Decor_Titlebar))
+ return;
+
XResizeWindow(blackbox->getXDisplay(), frame.window,
frame.inside_w, frame.title_h);
flags.shaded = True;
blackbox->getBlackboxAttributesAtom(),
&atom_return, &foo, &nitems, &ulfoo,
(unsigned char **) &net);
- if (ret != Success || !net || nitems != PropBlackboxAttributesElements)
+ if (ret != Success || ! net || nitems != PropBlackboxAttributesElements)
return;
if (net->flags & AttribShaded &&
windowmenu->hide();
}
}
+ // mouse wheel up
+ } else if (be->button == 4) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ ! flags.shaded)
+ shade();
+ // mouse wheel down
+ } else if (be->button == 5) {
+ if ((be->window == frame.label ||
+ be->window == frame.title) &&
+ flags.shaded)
+ shade();
}
}
void BlackboxWindow::motionNotifyEvent(XMotionEvent *me) {
- if (!flags.resizing && (me->state & Button1Mask) &&
+ if (! flags.resizing && (me->state & Button1Mask) &&
(functions & Func_Move) &&
(frame.title == me->window || frame.label == me->window ||
frame.handle == me->window || frame.window == me->window)) {
break;
}
+
+ // we can not be shaded if we lack a titlebar
+ if (flags.shaded && ! (decorations & Decor_Titlebar))
+ shade();
+
if (frame.window) {
XMapSubwindows(blackbox->getXDisplay(), frame.window);
XMapWindow(blackbox->getXDisplay(), frame.window);
if (decorations & Decor_Border) {
frame.border_w = screen->getBorderWidth();
- if (!isTransient())
+ if (! isTransient())
frame.mwm_border_w = screen->getFrameWidth();
else
frame.mwm_border_w = 0;