unsigned long event_mask;
Rect usableArea;
+#ifdef XINERAMA
+ RectList xineramaUsableArea;
+#endif // XINERAMA
typedef std::list<Strut*> StrutList;
StrutList strutList;
bool sloppy_focus, auto_raise, auto_edge_balance, ordered_dither,
opaque_move, full_max, focus_new, focus_last, click_raise,
- hide_toolbar, window_to_window_snap, window_corner_snap, aa_fonts,
- ignore_shaded, ignore_maximized;
+ allow_scroll_lock, hide_toolbar, window_to_window_snap,
+ window_corner_snap, aa_fonts, ignore_shaded, ignore_maximized,
+ workspace_warping;
BColor border_color;
unsigned int workspaces;
{ return resource.window_to_window_snap; }
inline bool getWindowCornerSnap(void) const
{ return resource.window_corner_snap; }
+ inline bool allowScrollLock(void) const { return resource.allow_scroll_lock; }
+ inline bool doWorkspaceWarping(void) const
+ { return resource.workspace_warping; }
inline const GC &getOpGC(void) const { return opGC; }
void saveResizeZones(unsigned int z);
void savePlaceIgnoreShaded(bool i);
void savePlaceIgnoreMaximized(bool i);
+ void saveAllowScrollLock(bool a);
+ void saveWorkspaceWarping(bool w);
inline void iconUpdate(void) { iconmenu->update(); }
#ifdef HAVE_STRFTIME
BlackboxWindow *getIcon(unsigned int index);
+ // allAvailableAreas should be used whenever possible instead of this function
+ // as then Xinerama will work correctly.
const Rect& availableArea(void) const;
+#ifdef XINERAMA
+ const RectList& allAvailableAreas(void) const;
+#endif // XINERAMA
void updateAvailableArea(void);
void addStrut(Strut *strut);
void removeStrut(Strut *strut);