if (window) window->lower();
return;
+ case Stick:
+ if (window && ! window->isStuck()) window->stick();
+ return;
+
+ case Unstick:
+ if (window && window->isStuck()) window->stick();
+ return;
+
+ case ToggleStick:
+ if (window) window->stick();
+ return;
+
case Shade:
if (window && ! window->isShaded()) window->shade();
return;