inline const Window &getDrawable(void) const { return window; }
- inline Visual *getVisual(void) { return screeninfo.getVisual(); }
+ inline Visual *getVisual(void) const { return screeninfo.getVisual(); }
inline const int &getBitsPerPixel(void) const { return bits_per_pixel; }
inline const int &getDepth(void) const { return screen_depth; }