]> Dogcows Code - chaz/openbox/blobdiff - scripts/windowplacement.py
dont skip ungrab corssing events
[chaz/openbox] / scripts / windowplacement.py
index d01fe71b2834b1395934b6cf8b87ef59a6c947c0..505993c5bf22e7e82ce967956f693db0bab2b276 100644 (file)
@@ -7,37 +7,18 @@
 ### these.                                                               ###
 ############################################################################
 
-##############################################################################
-### Options for the windowplacement module:                                ###
-###                                                                        ###
-# ignore_requested_positions - When true, the placement algorithm will     ###
-###                            attempt to place windows even when they     ###
-###                            request a position (like XMMS).             ###
-###                            Note this only applies to normal windows,   ###
-###                            not to special cases like desktops and      ###
-###                            docks.                                      ###
-ignore_requested_positions = 0                                             ###
-###                                                                        ###
-##############################################################################
-
-import otk
-import ob
-import random
+import otk, ob, random
 
 _rand = random.Random()
 
 def random(data):
     """Place windows randomly around the screen."""
     if not data.client: return
-    if not (ignore_requested_positions and data.client.normal()):
-        if data.client.positionRequested(): return
-    client_area = data.client.area()
-    frame_size = data.client.frame.size()
-    screen_area = ob.openbox.screen(data.screen).area()
-    width = screen_area.width() - (client_area.width() +
-                                   frame_size.left + frame_size.right)
-    height = screen_area.height() - (client_area.height() + 
-                                     frame_size.top + frame_size.bottom)
+    if data.client.positionRequested(): return
+    client_area = data.client.frame.area()
+    screen_area = ob.openbox.screen(data.screen).area(data.client.desktop())
+    width = screen_area.width() - client_area.width()
+    height = screen_area.height() - client_area.height()
     global _rand
     x = _rand.randrange(screen_area.x(), width-1)
     y = _rand.randrange(screen_area.y(), height-1)
@@ -49,22 +30,21 @@ _cascade_y = 0
 def cascade(data):
     """Place windows in a cascading order from top-left to bottom-right."""
     if not data.client: return
-    if not (ignore_requested_positions and data.client.normal()):
-        if data.client.positionRequested(): return
-    client_area = data.client.area()
-    frame_size = data.client.frame.size()
-    screen_area = ob.openbox.screen(data.screen).area()
-    width = screen_area.width() - (client_area.width() +
-                                   frame_size.left + frame_size.right)
-    height = screen_area.height() - (client_area.height() + 
-                                     frame_size.top + frame_size.bottom)
+    if data.client.positionRequested(): return
+    client_area = data.client.frame.area()
+    screen_area = ob.openbox.screen(data.screen).area(data.client.desktop())
+    width = screen_area.width() - client_area.width()
+    height = screen_area.height() - client_area.height()
     global _cascade_x, _cascade_y
     if _cascade_x < screen_area.x() or _cascade_y < screen_area.y() or \
            _cascade_x >= width or _cascade_y >= height:
         _cascade_x = screen_area.x()
         _cascade_y = screen_area.y()
     data.client.move(_cascade_x, _cascade_y)
+    frame_size = data.client.frame.size()
     _cascade_x += frame_size.top
     _cascade_y += frame_size.top
 
+export_functions = random, cascade
+
 print "Loaded windowplacement.py"
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