]> Dogcows Code - chaz/openbox/blobdiff - render/render.h
rectangle and diagonal grads yay
[chaz/openbox] / render / render.h
index 3fbf324958df65d20cbf6ccdfba5883f7ce3dbb8..16f5c31c6be11a0364c149a7cb1e26e663c58dd5 100644 (file)
@@ -33,8 +33,7 @@ typedef enum {
     Background_CrossDiagonal,
     Background_PipeCross,
     Background_Rectangle,
-    Background_Pyramid,
-    Background_Elliptic
+    Background_Pyramid
 } SurfaceColorType;
 
 typedef enum {
@@ -53,6 +52,8 @@ typedef struct PlanarSurface {
     color_rgb *primary;
     color_rgb *secondary;
     color_rgb *border_color;
+    color_rgb *bevel_dark; 
+    color_rgb *bevel_light;
     gboolean interlaced;
     gboolean border;
     struct Appearance *parent;
@@ -112,11 +113,11 @@ typedef struct TextureMask {
 typedef struct TextureRGBA {
     guint width;
     guint height;
-    unsigned long *data;
+    pixel32 *data;
 /* cached scaled so we don't have to scale often */
     guint cwidth;
     guint cheight;
-    unsigned long *cache;
+    pixel32 *cache;
 } TextureRGBA;
 
 typedef union {
@@ -141,6 +142,7 @@ typedef struct Appearance {
 } Appearance;
 
 extern Visual *render_visual;
+extern XVisualInfo render_visual_info;
 extern int render_depth;
 extern Colormap render_colormap;
 
@@ -149,6 +151,7 @@ void (*paint)(Window win, Appearance *l);
 void render_startup(void);
 void init_appearance(Appearance *l);
 void x_paint(Window win, Appearance *l);
+void gl_paint(Window win, Appearance *l);
 void render_shutdown(void);
 Appearance *appearance_new(SurfaceType type, int numtex);
 Appearance *appearance_copy(Appearance *a);
@@ -159,7 +162,7 @@ void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
 
 void appearance_minsize(Appearance *l, int *w, int *h);
 
-void render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
-                           int *w, int *h, gulong **data);
+gboolean render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
+                               int *w, int *h, pixel32 **data);
 
 #endif /*__render_h*/
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