typedef struct {
XftFont *xftfont;
int height;
+ int elipses_length;
} ObFont;
typedef enum {
} TextureMask;
typedef struct TextureRGBA {
- int width;
- int height;
+ guint width;
+ guint height;
unsigned long *data;
/* cached scaled so we don't have to scale often */
- int cwidth;
- int cheight;
+ guint cwidth;
+ guint cheight;
unsigned long *cache;
} TextureRGBA;
void pseudocolor_startup(void);
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);
-void appearance_minsize(Appearance *l, Size *s);
+void appearance_minsize(Appearance *l, int *w, int *h);
#endif /*__render_h*/