return out;
}
+void RrAppearanceAddTextures(RrAppearance *a, gint numtex)
+{
+ g_assert(a->textures == 0);
+
+ a->textures = numtex;
+ if (numtex) a->texture = g_new0(RrTexture, numtex);
+}
+
RrAppearance *RrAppearanceCopy(RrAppearance *orig)
{
RrSurface *spo, *spc;