]> Dogcows Code - chaz/openbox/blobdiff - render/render.c
mor fabulous focus fixings.
[chaz/openbox] / render / render.c
index 7129974c56d0b32dcbd8c705fb118a65130ba7de..8cc443546a969366100b4d6992b23f3600619bb1 100644 (file)
@@ -6,6 +6,7 @@
 #include "font.h"
 #include "mask.h"
 #include "color.h"
+#include "image.h"
 #include "../kernel/openbox.h"
 
 int render_depth;
@@ -92,7 +93,7 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
     XImage *im = NULL;
     Pixmap oldp;
 
-    if (w <= 0 || h <= 0) return;
+    if (w <= 0 || h <= 0 || x+w <= 0 || y+h <= 0) return;
 
     g_assert(l->surface.type == Surface_Planar);
 
@@ -106,8 +107,7 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
                                render_colormap);
     g_assert(l->xftdraw != NULL);
 
-    if (l->surface.data.planar.pixel_data != NULL)
-        g_free(l->surface.data.planar.pixel_data);
+    g_free(l->surface.data.planar.pixel_data);
     l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
 
     if (l->surface.data.planar.grad == Background_Solid)
@@ -137,12 +137,19 @@ void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
                 l->xftdraw = XftDrawCreate(ob_display, l->pixmap, 
                                         render_visual, render_colormap);
             }
-            font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
+            font_draw(l->xftdraw, &l->texture[i].data.text, 
+                      &l->texture[i].position);
         break;
         case Bitmask:
             if (l->texture[i].data.mask.color->gc == None)
                 color_allocate_gc(l->texture[i].data.mask.color);
-            mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
+            mask_draw(l->pixmap, &l->texture[i].data.mask,
+                      &l->texture[i].position);
+        break;
+        case RGBA:
+            image_draw(l->surface.data.planar.pixel_data, 
+                       &l->texture[i].data.rgba,
+                       &l->texture[i].position);
         break;
         }
     }
@@ -171,7 +178,7 @@ Appearance *appearance_new(SurfaceType type, int numtex)
   out->surface.type = type;
   out->textures = numtex;
   out->xftdraw = NULL;
-  if (numtex) out->texture = g_new(Texture, numtex);
+  if (numtex) out->texture = g_new0(Texture, numtex);
   else out->texture = NULL;
   out->pixmap = None;
 
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