]> Dogcows Code - chaz/openbox/blobdiff - render/render.c
all my changes while i was offline.
[chaz/openbox] / render / render.c
index 43093effc22d5947f025830151d05cba5e3378d2..804e6c36f4891d8ed578f0f9283c8127c5124f98 100644 (file)
@@ -7,6 +7,7 @@
 #include "mask.h"
 #include "color.h"
 #include "image.h"
+#include "theme.h"
 #include "kernel/openbox.h"
 
 #ifdef HAVE_STDLIB_H
@@ -233,20 +234,22 @@ void x_paint(Window win, Appearance *l)
 
     for (i = 0; i < l->textures; i++) {
         tarea = l->texture[i].position;
-        if (l->surface.data.planar.relief != Flat) {
-            switch (l->surface.data.planar.bevel) {
-            case Bevel1:
+        if (l->surface.data.planar.grad != Background_ParentRelative) {
+            if (l->surface.data.planar.relief != Flat) {
+                switch (l->surface.data.planar.bevel) {
+                case Bevel1:
+                    tarea.x += 1; tarea.y += 1;
+                    tarea.width -= 2; tarea.height -= 2;
+                    break;
+                case Bevel2:
+                    tarea.x += 2; tarea.y += 2;
+                    tarea.width -= 4; tarea.height -= 4;
+                    break;
+                }
+            } else if (l->surface.data.planar.border) {
                 tarea.x += 1; tarea.y += 1;
                 tarea.width -= 2; tarea.height -= 2;
-                break;
-            case Bevel2:
-                tarea.x += 2; tarea.y += 2;
-                tarea.width -= 4; tarea.height -= 4;
-                break;
             }
-        } else if (l->surface.data.planar.border) {
-            tarea.x += 1; tarea.y += 1;
-            tarea.width -= 2; tarea.height -= 2;
         }
 
         switch (l->texture[i].type) {
@@ -279,7 +282,7 @@ void x_paint(Window win, Appearance *l)
         case RGBA:
             image_draw(l->surface.data.planar.pixel_data, 
                        &l->texture[i].data.rgba,
-                       &tarea);
+                       &tarea, &l->area);
         break;
         }
     }
@@ -416,47 +419,51 @@ void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h)
     free(scratch);
 }
 
-void appearance_minsize(Appearance *l, Size *s)
+void appearance_minsize(Appearance *l, int *w, int *h)
 {
     int i;
-    SIZE_SET(*s, 0, 0);
+    int m;
+    *w = *h = 1;
 
     switch (l->surface.type) {
     case Surface_Planar:
         if (l->surface.data.planar.relief != Flat) {
             switch (l->surface.data.planar.bevel) {
             case Bevel1:
-                SIZE_SET(*s, 2, 2);
+                *w = *h = 2;
                 break;
             case Bevel2:
-                SIZE_SET(*s, 4, 4);
+                *w = *h = 4;
                 break;
             }
         } else if (l->surface.data.planar.border)
-            SIZE_SET(*s, 2, 2);
+            *w = *h = 2;
 
-        for (i = 0; i < l->textures; ++i)
+        for (i = 0; i < l->textures; ++i) {
             switch (l->texture[i].type) {
             case Bitmask:
-                s->width += l->texture[i].data.mask.mask->w;
-                s->height += l->texture[i].data.mask.mask->h;
+                *w += l->texture[i].data.mask.mask->w;
+                *h += l->texture[i].data.mask.mask->h;
                 break;
             case Text:
-                s->width +=font_measure_string(l->texture[i].data.text.font,
-                                               l->texture[i].data.text.string,
-                                               l->texture[i].data.text.shadow,
-                                               l->texture[i].data.text.offset);
-                s->height +=  font_height(l->texture[i].data.text.font,
-                                          l->texture[i].data.text.shadow,
-                                          l->texture[i].data.text.offset);
+                m = font_measure_string(l->texture[i].data.text.font,
+                                        l->texture[i].data.text.string,
+                                        l->texture[i].data.text.shadow,
+                                        l->texture[i].data.text.offset);
+                *w += m;
+                m = font_height(l->texture[i].data.text.font,
+                                l->texture[i].data.text.shadow,
+                                l->texture[i].data.text.offset);
+                *h += m;
                 break;
             case RGBA:
-                s->width += l->texture[i].data.rgba.width;
-                s->height += l->texture[i].data.rgba.height;
+                *w += l->texture[i].data.rgba.width;
+                *h += l->texture[i].data.rgba.height;
                 break;
             case NoTexture:
                 break;
-            }            
+            }
+        }
         break;
     }
 }
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