out = g_new0(RrAppearance, 1);
out->inst = inst;
out->textures = numtex;
+ out->surface.bevel_light_adjust = 128;
+ out->surface.bevel_dark_adjust = 64;
if (numtex) out->texture = g_new0(RrTexture, numtex);
return out;
else spc->bevel_light = NULL;
spc->interlaced = spo->interlaced;
+ spc->bevel_light_adjust = spo->bevel_light_adjust;
+ spc->bevel_dark_adjust = spo->bevel_dark_adjust;
spc->border = spo->border;
spc->parent = NULL;
spc->parentx = spc->parenty = 0;