]> Dogcows Code - chaz/openbox/blobdiff - render/render.c
set the log domain for each plugin properly
[chaz/openbox] / render / render.c
index ac5e00235c171e7274c91e4f98c7221f75fc1784..51c3a9beb4a8134b7e0466dae6692da10e552c5a 100644 (file)
@@ -4,6 +4,7 @@
 #include "render.h"
 #include "gradient.h"
 #include "font.h"
+#include "mask.h"
 #include "../kernel/openbox.h"
 
 int render_depth;
@@ -53,7 +54,7 @@ void render_startup(void)
     }  
 }
 
-void x_paint(Window win, Appearance *l, int w, int h)
+void x_paint(Window win, Appearance *l, int x, int y, int w, int h)
 {
     int i;
     XImage *im;
@@ -65,7 +66,7 @@ void x_paint(Window win, Appearance *l, int w, int h)
 //    printf("painting window %ld\n", win);
 
     oldp = l->pixmap; /* save to free after changing the visible pixmap */
-    l->pixmap = XCreatePixmap(ob_display, ob_root, w, h, render_depth);
+    l->pixmap = XCreatePixmap(ob_display, ob_root, x+w, y+h, render_depth);
     g_assert(l->pixmap != None);
 
     if (l->xftdraw != NULL)
@@ -79,20 +80,13 @@ void x_paint(Window win, Appearance *l, int w, int h)
     l->surface.data.planar.pixel_data = g_new(pixel32, w * h);
 
     if (l->surface.data.planar.grad == Background_Solid)
-        gradient_solid(l, w, h);
+        gradient_solid(l, x, y, w, h);
     else gradient_render(&l->surface, w, h);
-    for (i = 0; i < l->textures; i++) {
-        switch (l->texture[i].type) {
-        case Text:
-            if (l->xftdraw == NULL) {
-                l->xftdraw = XftDrawCreate(ob_display, l->pixmap, 
-                                        render_visual, render_colormap);
-            }
-            font_draw(l->xftdraw, &l->texture[i].data.text);
-        break;
-        }
-    }
-//reduce depth
+
+/*reduce depth here...
+  also, this is not the right place for this code, it's only here so
+  text rendering shows up for now.
+*/
     if (l->surface.data.planar.grad != Background_Solid) {
         im = XCreateImage(ob_display, render_visual, render_depth,
                           ZPixmap, 0, NULL, w, h, 32, 0);
@@ -100,10 +94,27 @@ void x_paint(Window win, Appearance *l, int w, int h)
         im->byte_order = endian;
         im->data = l->surface.data.planar.pixel_data;
         XPutImage(ob_display, l->pixmap, DefaultGC(ob_display, ob_screen),
-                  im, 0, 0, 0, 0, w, h);
+                  im, 0, 0, x, y, w, h);
         im->data = NULL;
         XDestroyImage(im);
     }
+
+    for (i = 0; i < l->textures; i++) {
+        switch (l->texture[i].type) {
+        case Text:
+            if (l->xftdraw == NULL) {
+                l->xftdraw = XftDrawCreate(ob_display, l->pixmap, 
+                                        render_visual, render_colormap);
+            }
+            font_draw(l->xftdraw, &l->texture[i].data.text, x, y, w, h);
+        break;
+        case Bitmask:
+            if (l->texture[i].data.mask.color->gc == None)
+                color_allocate_gc(l->texture[i].data.mask.color);
+            mask_draw(l->pixmap, &l->texture[i].data.mask, w, h);
+        break;
+        }
+    }
     XSetWindowBackgroundPixmap(ob_display, win, l->pixmap);
     XClearWindow(ob_display, win);
     if (oldp != None) XFreePixmap(ob_display, oldp);
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